Reaction AI is an artificial intelligence engine to be used for game developers that have non-player characters governed by AI or other game components that rely on artificial intelligence for reactions based on actions by the avatar. It can also be used for other systems that require learning systems and provides an intelligent output based on input. Reaction AI models the human brain and neural networks in its design. It learns over time and uses past events in a memory system to determine the next best reaction. However, it is pseudo-dynamic in the resulting output based on how well the “brain” is functioning at that time based on stimuli. Can be used in various types of combat scenarios involving NPCs/Bots, including Melee combat or shooters. Only 8 API calls required!

Members only

You do not have permission to add the requested articles content. If you are a member we suggest you login using the form below as that may grant you permission. Otherwise you can return to the article list and try the links from there.

Post Article
Sign in or join with:

Don't have an account? Join now, and discover new games and their developers. Reset your password or username?