Raptor: Call of the Shadows is one of the best Dos-based vertical shooters ever made. The concept was simple and quintessential to a period of gaming where you configured your sound card and never stopped shooting. It was also fairly advanced for its April 1, 1994 release date. It had stunning graphics, background music and tons of individual sound effects from machine guns to missiles to explosions. The plot was simple — you were a mercenary paid to eliminate “MegaCorp’s” competitors. Take it from 3D Realms: “In the future as a mercenary flying the super-tech Raptor, you’ll be sent on interplanetary missions to knock off top competitors of MegaCorp. Battle against hordes of relentless enemies. Spend the bounty you receive from their demise to expand your devastating arsenal, which can be upgraded with 14 hard core weapons!” Raptor was mostly a keyboard-controller game but it supported mouse movement, joysticks and gamepads.

RSS Reviews  (0 - 10 of 12)

Fast, hectic action, good game you can fire up for a quick session for stress relief, strategy elements as you upgrade your armaments as you earn more money. Top down shoot-em-up, but a good one.

One of the best top-down for every reason one would think, and not for reasons some have said.

It's not perfect, but, flaws don't make a game bad, they give it character, unless said flaws are all that the game has on offer, which is far from the case with Raptor: Call of the Shadows.

It's hectic, fast, and you'll often wonder why you missed one thing or another, well, it's by design. Go ahead and try to destroy it all, I dare you. See what good it does ya.

9

stampp says

6

RangerC says

10

medve says

1

GENeration says

8

ShadowStar says

9

Crux_Borealis says

4

leilei says

10

Rigelblast says