id Software's Rage combines first-person shooting, vehicular action, and "open but directed" exploration in a post-apocalyptic world, to tell the story of Earth's wretched civilization after a cataclysmic meteor strike. Militaristic authority figures, freedom-fighting rebels, criminal raiders, and twisted mutants battle each other for control of the barren wasteland Earth has become. This is the first game to feature the new id Tech 5 engine.
Im no graphics ***. I think my review of DNF has settled that. I enjoy this for what it provides. A setting i enjoy (a cross between futuristic, steam punk, and western) The crazy guns, the awesome looking ATV's. And the quest/shooter setup it has makes it easy and fun to do multiple things and once, and really get through the game at a quick pace. Bought it 2 days ago, it finished downloading yesterday, so i fired it up. Instant 2 hours played. The music in the opening intro was haunting, and the first time you step out of the ARK was aiken to Fallout 3's coming out of the vault. Breathtaking world, it really is. I often find myself just staring at how good something looks. Sometimes the cell shading and texturing is so well done i cant tell if its fake or real. Sure theres a bit of texture pop in, that sort of comes with the cell shaded territory now doesnt it? Anyone remember the fuss made about Borderlands and the pop in when you spawn on a map, taking a few seconds to load before it un blurs? Anyways enough texture talk, Did we really buy this to go GFX crazy? Or did we buy it because of who made it, and what they promised. My outdated PC runs this on MAX, no lag, and a decent FPS. That is godly, and makes me mad, because why cant other PC games be as well optimized as this. It would make PC gaming a heck of a lot cheaper.