Rage through 32 single player levels and 6 deathmatch levels of sheer terror and fully immersive sound and lighting. Arm yourself against the cannibalistic Ogre, fiendish Vore and indestructible Schambler using lethal nails, fierce Thunderbolts and abominable Rocket and Grenade Launchers.
Colored lightmaps for Quake and it's official expansions Scourge of Armagon, and Dissolution of Eternity. Format: .PAK. Tested with: DirectQ v1.9.0. Also works with Jacques Krige's excellent Ultimate Quake Engine, as can be seen in the screenshot.
Would this work with Quakespasm?
it worked with quakespasm
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How to turn this on in quakespasm?
I am also curious on how to get it running in Quakespasm.
What's with this file layout? A readme would've been nice.
Install:
Take the LIGHTS.PAK file in the id1 folder and drop it into your quake\id1 folder.
Then rename the file to 'PAK2.PAK' -- If you have more pack files just name it the next number in line.
Start the game, enjoy.