I am very happy to announce that I have arranged a Fixed date for the Alpha release.
The music mite not make it in 1.1 (Release version) but it will be in for 1.2 which shouldn't be many weeks after the release. Anyway the Alpha is set for release on the 1st March 2012.
For those that played the private Alpha, here is a list of changes:
Changes:
- Added more MP Levels
- Added MP AI
- Added more SP Levels
- Added an options menu
- Added a resolution option
- Added Ammo timing system
- Added Ammo timing to MP & Survival
- Added a health percentage
- Added a About Button
- Added a Forum button
- Added a save & load menu
- Removed Quick save
- Zombies are harder to kill
- Added a new sound for AA Gun
- Added a new sound for Dry Fire
- Another map added to survival mode
- Changed Boss font to red
- Changed all Zombie Textures
Fixes:
- Resolution bugs
- Health bar on level 8
- Survival mode ammo fix
- Reload spamming
- Stuck on ammo crate (Possible still)
- Survival map 1 exit
- Blood depth issue
- Health bar trail
- Health bar overlap
- Menu AA Gun Crash
Known Bugs:
- Ammo crate on level 8 moves without truck
- Mouse acting in wrong place (Possible fix)