Privateers is a nautical adventure game that tries to capture the fun of roguelikes, table top games, and action/turn based RPGs into a fun new experience. Sail around from island to island working your way through various events and encounters. Build up your crew and equip them with the unique loot that you plunder. The game is currently in pre-alpha and is changing dramatically between each release. Try the we builds online for free and give us your feedback! Try the latest build right now at PrivateersTheGame.com or read the dev blog at amindiedev.blogspot.com
This job was posted over 30 days ago. This means the position is now most likely filled & no longer available.
Level Designers located Anywhere.
Posted by Monster Tree on
Privateers is a pirate themed roguelite which borrows concepts from other games such as FTL and Dragon Age. The game engine is at a point where we are driving to add in content. So, we are looking to add a designer to the team that will focus on adding event content to the game. Events are small story pieces that occur each time that the player arrives at a new location in the world. We need a large variety of them in order to keep the game fresh with multiple play throughs. If you are interested send me an email at firstname.lastname@example.org. You can take a look at our tooling for creating events in this video here...
You can check out the game here...
We are willing to cut in a profit share if you are a good fit and willing to put in enough time. I am also willing to pay per event written if you would prefer that and are good at it :-). Either way, contact me and let me know if you are interested in joining our small team!
Contact me at email@example.com