There's still quite some work to be done on the game before I can release a playable version to the public but this was an important milestone to reach.
The map editor that I'm making the levels with will be released along the game when it's done. So you'll be able to create your own challenges for you and your friends. I think that these 60 levels are very diverse but there is still plenty of room to explore the mechanics of pozzle in new and innovative ways.
Now it's time to get back to coding, fix bugs, add some last features and hopefully get ready for release soon!