The thing that really sparks my interest here is the shadows. They are dynamic casted shadows like the ones from ep2 flashlight(and l4d, l4d2 respectfully). Question is did Valve rework the lightning system again, or is that just for the media show. As all of Portal 2 shots that give a clear look at the shadows are that way, but lets not forget that Portal's trailer had dept of field which was just post processed with Source Film maker, solely for the trailer.
HEY !!! , If the test chambers are broken , maybe in Chanber 17 is the companion cube somewhere dirty on the ground , DONT WORRY SWEETIE , IM COMMIN !!!!
/heart attack
this pic is epic ^^
yet, it looks....confusing to solve :S
Maybe this part is one of the BTS areas where you need to cross to get to one chamber to another.
It will be nice to re-visit some old Test Chambers. :)
The thing that really sparks my interest here is the shadows. They are dynamic casted shadows like the ones from ep2 flashlight(and l4d, l4d2 respectfully). Question is did Valve rework the lightning system again, or is that just for the media show. As all of Portal 2 shots that give a clear look at the shadows are that way, but lets not forget that Portal's trailer had dept of field which was just post processed with Source Film maker, solely for the trailer.
I wonder if they'll let us revisit past test chambers
HEY !!! , If the test chambers are broken , maybe in Chanber 17 is the companion cube somewhere dirty on the ground , DONT WORRY SWEETIE , IM COMMIN !!!!
Has anyone see how the energy ball switch is got a ball in there.
These graphics are nice.i love em.
holy *beep*ing ****
Hi , Whetley