It is the year 2287, one of the first colony ships sent out by Earth arrives at the planet Maria, in the Epsilon Indi Star System. During its landing sequence, something appears in front of the massive ship that causes it to lose control and crash into the planet. Some of the colonists survive in lifeboats, but what they find is an unforgiving land filled with creatures ready to outlast the visitors from Earth. Now the survivors must explore, gather, build, create, fight, and ultimately, conquer the land.

Post news Report RSS Pre-release Devlog #1 - Beta 0.91 Released on Steam

Planet Explorers is in Beta 0.91 now, and is finally going to be released in the next few days on Steam.

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Designed Robot Vehicle

We're motoring along with the bug fixes and tweaks. We know there are some balancing issues in adventure and will be going over them this week. There will probably be 2 more builds this week.

Changelist:

Fixed 13 crash bugs

Fixed skill tree not causing the HP to rise in multiplayer

Fixed digging issue

Fixed opengl texture issue

Fixed follower gathering ability not working sometimes

Fixed not being able to send in the crash log in first person

Fixed duplication issue when the follower equip and unequip a weapon

Fixed Paja spawning after the end game battle

Fixed players being able to take story NPCs into dungeons in adventure

Fixed player character disappearing then appearing when falling very fast

Fixed opengl shadow issue

Fixed armor buffs not working in multiplayer

Fixed player getting crushed to death when fast traveling into a wall

Fixed trade post showing the wrong durability numbers

Fixed no invincibility after respawn in multiplayer

Fixed falling to death when sleeping

Fixed colony shield not hurting animals in multiplayer

Fixed human enemies shooting once then reloading

Fixed turret damage sound still playing after having picked it up

Fixed warbird range attacks being too high

Fixed followers not helping when attacking town buildings

Tweaked multiplayer so that players cannot build colonies in a town

Tweaked some sound levels

Tweaked some animal attack timing

Tweaked several spelling errors

Tweaked follower pathfinding inside dungeons

Tweaked loot drop in adventure so that more script gets dropped

Tweaked cave dungeon collision

Tweaked tutorial level

Tweaked adventure story mode script drops

Tweaked building model defense collision triggers

Tweaked town building HPs

Deleted NPC stamina UI (since it's not needed)

Deleted the multiplayer points system and store

Added NPC farming skill so that farming becomes faster

Added invincibility after fast travel

Added armors from the multiplayer store to story and adventure modes

Added music to dungeons

Added more Andy talking points

Added Kickstarter ingame items (the codes has been sent out)

Boat for Kickstarter backers

Vehicle for Kickstarter backers

Vehicle for Kickstarter backers

Added more voice overs

Added more cutscene animations

If you have any questions, please don't hesitate to leave comments below.

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