A fast paced puzzle game! Assemble the pixels into blocks as quickly as you can. Try to land mega points by making large blocks and finishing combos!

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Pixelrama is now available on the App Store for download and play! Check it out and enjoy!

Here is the link to the game on the App Store: Itunes.apple.com

In case you missed it, here is the trailer once again

Thanks to everyone who supported us so far and for those about to try our game. We hope you like it!

Pixelrama Releasing April 13th!

Pixelrama Releasing April 13th!

News

Pixelrama will be available on the App Store on April 13th!

Pixelrama Submitted to the App Store!  Soundtrack available

Pixelrama Submitted to the App Store! Soundtrack available

News

Pixelrama has been submitted to the App Store for review! Pixelrama's full soundtrack is available for listening and purchase.

Pixelrama in Beta Test - Beta Testers wanted!

Pixelrama in Beta Test - Beta Testers wanted!

News

Pixelrama has entered beta test and I'm looking for beta testers!

Introducing Pixelrama!

Introducing Pixelrama!

News

Here's a first look at the gameplay for Pixelrama, coming soon to iOS. We will be entering beta soon, so stay tuned for more news!

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Latest posts from @chris_corciega

Back after a mini hiatus, major reworking some core gameplay after playing the prototype because well, it wasn't fu… T.co

Jun 4 2021

Getting close to a fully playable prototype, which is a phrase I haven't been able to say too many times so that's… T.co

Mar 26 2021

RT @william_lou: kyle lowry is the greatest raptor of all time. before kyle came that phrase didn't even mean anything. he made it m… T.co

Mar 25 2021

Making decent progress on the prototype. Still learning a lot of things on the fly, my "watch how to do it on YouT… T.co

Mar 23 2021

The idea for my game project is very raw. I'm not 100% sure if it will work so I'm prototyping out the core gamepla… T.co

Mar 18 2021

As I tweet this, I'm 7 hours in 🙂

Mar 17 2021

Having next to no game dev experience, it should have been no surprise my estimate for Watermelon Catch! was way of… T.co

Mar 17 2021

Torn between starting my new game idea or the one I've been planning for a while. Should someone talk me out of doi… T.co

Mar 13 2021

Quarter century achievement reached, one month later 😁. Sights set for 50 #indiegame #indiegamedevT.co

Mar 1 2021

Whenever I check Watermelon Catch! analytics and I see this, fireworks go off in my head 🎆 #gamedev #indiedevT.co

Feb 24 2021