Pixel loot raiders is a Fully Random Generated Roguelike Dungeon Game featuring random genenerated dungeons filled with traps, enemies and treasures. It will be available for PC , Linux , Mac, Web and probably also mobile platforms like android

Report RSS Pixel loot Raiders - Devlog 03 Updated Random Dungeons and Performance Increases

This Devlog is about the new improved Dungeons and massive performance increases in the Overworld. I also added Random Generated Doors and Random Item Spawns. Just click to see the full changelog.

Posted by on

Development Update 03:

Its time for a new weekly devlog :D

- Added Many things to the Dungeon System
+ Random columns with random Height and Random Rotation (50 percent change to spawn with climbable vine)
+ Better Lava Room generation (Random Vines, Treasures,Random Height and random amount of platforms)

+ Linked the Dungeons to the Overworld
+ Removed the Fog in Dungeons (looks much better without it)
+ Random placed Treasures (Locked and Unlocked Treasures) can now be opened and drop an random amount of Items (1-4)
+ Linked Dungeon Exit to the Overworld
+ Implemented Random Item Spawning
+ Added Random Door System (Some will be able to be opened with a golden key (which also will be used to open locked chests))
+ Added Metal Door , Rusty Metal Door and climbable Door with Vines to the Door System
+ Added chests to several random rooms
+ changed generation to be much Quicker
+ Added Libary Room to the Dungeon

+ Added Bomb Item (Detonates 5 seconds after beeing placed)(Does not deal any Damage yet)
+ Items are now picked up when you walk over them
+ Added Random generated Maze Style Room
+ Removed Item Description that shows when you are near an item(Maybe i will reimplement it later)
Planned : - Examine Shelfes , Walls , other things to find items or activate secret Mechanics
- Split Dungeon into different Random Generated Levels
- In the Last Level of a Dungeon a Boss Enemy will apper wich will drop a Lengendary Item

- Massive Performance Increases:
+ Loading Time massively decreased (loading 40000 WorldPartSpawns in about 0.5 seconds)
+ Performance Increased to around 60 FPS instead of 30 FPS (In the Overworld)
+ Increased WorldPart loading distance
+ 5 times wider viewing distance (without performance costs)

+ Removed Blocks of Water and added a single Water Object
+ Implemented better WorldPart loading Distance System
+ Added a better looking sky with Clouds
+ I successfully fixed the bug that stopped tress from unloading and rescripted some of the WorldPart loading code. (which also increases Performance)

+ Item Color now gets saved
+ Added Support for Different Sword Parts

- General Additions:
Added very simple clouds to the overworld (do not look very good yet)
+ Set Players Overworld Spawn point to the place where he enters a Dungeon
+ Implemented Item information texts
+ Added Fire Particle Effect
+ Added Slime and Soul Enemy Sprites
+ Potion Color can now be seen in the Players Hand (sadly not in the Inventory)
+ Added Explosion Particle Effect
+ Added Torches
+ Added Bombs

- Last Minute Fixes:
+ Fixed Bug that prevented Trees from unloading in the Overworld
+ Fixed A bug that generated 2 islands at the same location

- Todo List of last week:
+ Make GUI System able to save sword Colors and Potion Colors(done)
+ Fix Tree unloading Bug which decreases FPS by arround 25percent (done)
+ Make Items able to be picked up (done)

- Todo List for next week:
+ Fix Bug which causes items to dissapear in the Inventory
+ Fix Bug which causes Items to swap there data
+ Fix Bug which causes Picked up Swords not to show any texture in the GUI
+ Implement Multiple floors in Dungeons
+ Implement Basic Enemys

- Todo List for next month:
+ Better Island generation and More Biomes
+ Better dungeons (i allready like them yet but i think they can be better :D)
+ Improve Textures

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

Follow Report Profile
pixel loot raiders
Windows, Mac, Linux, Web
Send Message
Release date
Game watch
Related Games
pixel loot raiders
pixel loot raiders Roguelike
Related Engines
Unity Commercial