Pioneers will be a turn-based game with RPG elements. It's a game where you start by assembling your exploration party with men with different abilities and skills. Every man counts and every skill counts. You need someone who's good with weapons and hunting, someone who is good with carpentry, someone who can draw maps, someone who could easily learn native languages and so on. Once that's done, you put them on a ship and head for some unknown land.

Description

The world is now one huge and continious area, no more maps per se. You can explore anywhere at any time. Then I pretty much rewrote the town areas. They function similar to the old builds but look completely different and house a lot more actions. You can now also converse with characters in towns. More still to come. Added simple character levelling and unlocking new skills. Added temples with temporary looting system. Eventually this will be replaced with the ability to actually enter temples and wander around solving little puzzles to get to the treasure. I also spent quite some time on the UI, cleaning up the overall style and fixing certain interfaces.

Preview
Pioneers Build 6 (Windows)
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