Pioneer - Chaos Rising This is a project which stemmed and evolved from Pioneercraft, using much of the code and assets. With a redone battle system and advanced AI, complex handling of crafting with redone interfaces, complex statistic growth and management system, large array of characters in the works, and a great deal of detail spent on everything directly, you have yourself a handful of that which is currently Pioneer - Chaos Rising. The attention to lore, story, character growth, and development, is the main driving force for this development cycle. You begin the game as a pair of pioneers named Maximus and Tara, a man and his wife given equipment and a purpose, by a group of people rebuilding after a cataclysmic event nearly ended their world. Think of the Pioneers like, a group of mercenaries who decided it was time to work together for the greater good. Everyone is given a purpose, and everyone is hand chosen by a team leader, or someone in The Pioneer Guild's leadership.

Post news Report RSS We now have a Discord! Also Steamworks in progress!

If you're interested in joining the development process, join our discord. As of typing this, it's just me~! I was also just accepted to Steamworks as a partner a few days ago.

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You're welcome to pop in here and there. The live demos will be linked here when it comes time to start testing. As of right now there is no current plans to release demo builds as of yet, but I have just begun building steamworks support. I have begun building API hooks for the Steamworks SDK, into a C based dll file I've dubbed steampioneer, working on a functional skeleton for achievements, leaderboards, cards, and so on. I will release a completed Steam manifesto soon.

Discord.gg

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