Pioneer - Chaos Rising This is a project which stemmed and evolved from Pioneercraft, using much of the code and assets. With a redone battle system and advanced AI, complex handling of crafting with redone interfaces, complex statistic growth and management system, large array of characters in the works, and a great deal of detail spent on everything directly, you have yourself a handful of that which is currently Pioneer - Chaos Rising. The attention to lore, story, character growth, and development, is the main driving force for this development cycle. You begin the game as a pair of pioneers named Maximus and Tara, a man and his wife given equipment and a purpose, by a group of people rebuilding after a cataclysmic event nearly ended their world. Think of the Pioneers like, a group of mercenaries who decided it was time to work together for the greater good. Everyone is given a purpose, and everyone is hand chosen by a team leader, or someone in The Pioneer Guild's leadership.
My return to development, has come based on many circumstances. I plan to explain them here.
my return to development.
If you're interested in joining the development process, join our discord. As of typing this, it's just me~! I was also just accepted to Steamworks as...
we now have a discord! also steamworks in progress!
This is a semi vague list of mechanics and features I plan to have implemented before the game is considered released. This list is subject to change...
gameplay mechanic goals
First attempt at Desura, and I hope it doesn't turn into the weight of the world on my shoulders.
hello desura! meet pioneercraft!
No news were found matching the criteria specified. We suggest you try the news list with no filter applied, to browse all available. Post news and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.