Pioneer - Chaos Rising This is a project which stemmed and evolved from Pioneercraft, using much of the code and assets. With a redone battle system and advanced AI, complex handling of crafting with redone interfaces, complex statistic growth and management system, large array of characters in the works, and a great deal of detail spent on everything directly, you have yourself a handful of that which is currently Pioneer - Chaos Rising. The attention to lore, story, character growth, and development, is the main driving force for this development cycle. You begin the game as a pair of pioneers named Maximus and Tara, a man and his wife given equipment and a purpose, by a group of people rebuilding after a cataclysmic event nearly ended their world. Think of the Pioneers like, a group of mercenaries who decided it was time to work together for the greater good. Everyone is given a purpose, and everyone is hand chosen by a team leader, or someone in The Pioneer Guild's leadership.
I went to school. I took classes in Computer Programming, Science, Art, Mathematics, Philosophy, and Psychology just to name a few. My major was Computer Programming - Applications Programming, but my real passion fits within... Well... Game development.
Through my life I've always had one constant, something I've always enjoyed and loved, fictional writing and storytelling. The truth is, I've always enjoyed videogames, and always have thought to myself "How can I make this game better", however difficult it was at the time, I began my long trot down the track of game development.
After a long, difficult, traversal through school, I find myself truly educated. Not from school, but from life itself. Now is the time to continue. Now I have the knowledge, the experience, the wisdom, and the foresight to develop complex structures without distraction or deviation.
A fool enters a path without first examining its scope, and an even bigger fool travels the path. I would have been a fool to enter this environment, without first understanding how, and I'd be an even bigger fool to attempt a completed title without understanding everything I need.
If you're interested in joining the development process, join our discord. As of typing this, it's just me~! I was also just accepted to Steamworks as...
This is a semi vague list of mechanics and features I plan to have implemented before the game is considered released. This list is subject to change...
First attempt at Desura, and I hope it doesn't turn into the weight of the world on my shoulders.
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looks interesting, good luck on making the game.