Pioneer is a space adventure game set in the Milky Way galaxy at the turn of the 31st century. The game is open-ended, and you are free to explore the millions of starsystems in the game. You can land on planets, slingshot past gas giants, and burn yourself to a crisp flying between binary star systems. You can try you hand at piracy, make your fortune trading between systems, or do missions for the various factions fighting for power, freedom or self-determination.

Post news Report RSS Pioneer "March 2016" 20160316

Hi and welcome to the "March 2016" build of Pioneer. Please check out the change log for this build in the news section and fly safe out there Commanders! :)

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For March 2016. Full changelog.

  • New Features

    • Ship stat planner addon for Blender. Exports ship.json (#3639)
    • Bowfin fighter for Kaluri/CIW (#3641)
    • Invisible disabled button for commodity market (#3605)
    • Include modelcompiler in OSX build (#3660)
  • Minor changes and tweaks

    • gun locator tag fix (#3633)
    • Ability to set Combat and Nav targets to null validly (#3634)
    • Redirect stdout for modelviewer mode (#3640)
    • Kanara resize (75%) (#3642)
    • RandomColor Port for better random colours (#3644)
    • Bowfin: Deleting some duplicate .dae mesh files (#3653)
  • Fixes

    • Fix rare crash. #3645
    • Fix OSX shader compilation (#3652)
    • Fix wrong price for Kanara (#3666)
    • Fix crash on del/bkspc in sector map search for non-UTF8 char (#3662)
  • Internal Changes

    • Remove redundant LuaAPI function: SetEnabled() (#3491)
    • vector2 template class (#3646)
    • vector2 template class (#3646)
    • Fix some GCC build warnings (#3661)
    • Don't compress normal maps (#3663)
  • Linux (32 & 64 Bit) and Mac OSX versions also available from Pioneer's own site: Pioneerspacesim.net
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