Path to the Sky is a roguelike platformer that gets harder as you climb up.

Report RSS Build 322: New additions + Changes!

Astar pathfinding, this makes combat much more interesting. Lighting and Fog of War. Boulders, a type of rock that monsters cant pass, but you can shoot and walk through. Spikes, dont walk through this shit. Charms: added 7 new unique charms. Projectile mods: added some projectile mods that allow more interesting charm interaction.

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Build 322 changes include:

  • Astar pathfinding, this makes combat much more interesting
  • Lighting and Fog of War
  • Boulders, a type of rock that monsters cant pass, but you can shoot and walk through
  • Spikes, dont walk through this shit
  • Charms: added 7 new unique charms
  • Projectile mods: added some projectile mods that allow more interesting charm interaction


I've made some gamedesign decisions. Firstly, I have decided to remove the concept of having multiple weapons. There will be only one weapon to play the game with - a new weapon that I added, the bow - and the game will be balanced around that.


Bow combat is just that much more fun than melee, so I thought that It wouldnt be worth it trying to force things. Instead, I will try to introduce the unique mechanics different weapons would have, by creating charms that influence the bow.



Comments
MADSOFT
MADSOFT

This just seriously keeps looking better and better! Keep up the amazing work :)

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dekdev Author
dekdev

Thank you a lot! :3

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Narudan
Narudan

O.o Very good....
no words....
so...
AWESOME!

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dekdev Author
dekdev

Yeeaah!

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e_Glyde
e_Glyde

Charms of arrows....like poison?

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dekdev Author
dekdev

Yes, all kinds of stuff that you can add to your arrows and bow that will modify your attacks.

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olivierstein
olivierstein

grrrr, with every update i have the urge to play it more and more!!

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andreasng
andreasng

well done. I like the pixelated wavy grass way more than the interpolated "clean" grass in the top most gif. Pixel consistency man, pixel consistency.

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morfeo38
morfeo38

I like it :) but the standing animation I think it little bit slower. :)

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Path to the Sky
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dekdev
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Path to the Sky
Path to the Sky Platformer