Hey all,
Welcome to the second instalment of the Party of Sin design evolution series. This post will discuss the creative process relating to Envy. For those of you who do not know, Envy is the desire to deprive others of things they have that you do not. From a creative perspective, Envy was the most challenging of the Seven Deadly Sins to capture artistically.
The First Design
The very first sketch of Envy was conceived by Dan Williams and was a male hunchback character that was extremely ugly and would be envious of beauty.
The Three Part Mini Series
After the initial concept, Envy went through three key mutations before the Sin was finalized. The most notable change was that Envy had become female. This happened because we wanted to the balance the female/male character list in Party of Sin. Envy also went from being a leprous, ugly, beauty-seeking kook to an innocent, cute, backstabbing b!tch.
The third and final concept came after Tobias had watched the movie Fight Club and realized that Elena Bonham Carter was the human replica of what Envy should look like physically.
The Finishing Touches
Envy was given a dagger, for her melee attack, to coincide with her backstabbing capabilities. This was a better fit than having a Paris Hilton poodle as a weapon. With her ripped leggings and worn out army boots, Envy has the punky look to fit her b!tchy attitude.
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Alex
Very cool to see the evolution process. The final Character looks great!
Awesome stuff!
Thanks :).
Wowesome! Really nice! But I loved so much the first design! You could make a bad guy like it, maybe an assassin?
We will keep that in mind, we still have four bosses to decide upon...
Nice concepts/renders