A fully dynamic haunting-simulator. Experience the horrors of a haunting that's never the same twice. SEE THE SYSTEM REQUIREMENTS BEFORE PURCHASING. Test out the beta to make sure the game will work on your computer. Features: Free Content Updates: New scenarios, locations, characters, gameplay mechanics, and more! Sleep System: Switch to static cameras to watch the house as you sleep. Creepy Sound Design: Headphone users rejoice! Controller Support: Xbox 360 controller and Mouse & Keyboard support. Dynamic Hauntings: No haunting is ever the same thanks to the complex action-reaction and randomization system I made. First-Person Camera: Much like Paranormal Activity or Blair Witch Project, the view is that of the camera. Intricate Ghost Story: Uncover the mystery through journal entries. Graphics: Unreal Engine 3 makes Paranormal look amazing, implementing many of the latest graphical advances. Push your computer (and sanity) to the limits!

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The Yard
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SteamingBullet
SteamingBullet

Hmm... Would you consider the idea of having the previous owner of the house having a dog, and having the dogs grave in the yard and its ghost haunts you when your out there instead of the owner? There should be a suggestion forum or page or something...

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MattCohen Author
MattCohen

The current owner (the player) had a dog. What happened to that dog...well, you'll have to play to find out! :D

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Rossroxx
Rossroxx

Ever watched Dr Who? If not, research upon one of the monsters called Weeping Angels, scary as ****, and could work well on this, and teleport you to random parts of the house, you will see what I mean when you look at them.

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MattCohen Author
MattCohen

After I had the idea for the mannequins, my brother (who is a HUGE Dr. Who fan) told me they reminded him of weeping angels. I had no idea what they were, but I still think it's an awesome concept.

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MaKiPL
MaKiPL

Oh god... Please, do not use default assets. I know normal guy won't notice it, but when I have to see UnrealEngineIII day-by-day it's annoying to see default assets in game... You know you can't sell the game using UT3 presets in UDK?

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Connor1998
Connor1998

Im pretty sure that Matt said he has legal rights to those assets I believe.

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Moody lighting helps set the atmosphere. Also, barrels.

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