The fight for survival is on! OverDose is a class, team & objective based multiplayer game set on a post-apocalyptic Earth. With gameplay in the tradition of classic games such as Return to Castle Wolfenstein and Enemy Territory, melded with up to date gameplay mechanics and movement, OverDose is a unique blend of online action, team play and of course, lots of gore. Using id tech 2 as a base, OverDose features updated engine features like full real time lighting and shadow mapping, physically based rendering, particle and physics simulations and more. Plus, in classic id Software tradition, our engine and game are fully moddable and scriptable, meaning even amateur mod makers can bring their own creations to life with ease. This isn't war... It's an all out apocalypse!

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Add media Report RSS MD5 Mesh and MD5Anim Support (view original)
MD5 Mesh and MD5Anim Support
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Gurra300
Gurra300 - - 891 comments

wow look exactly like doom 3´s hellknight! :D

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GavinStevens Author
GavinStevens - - 620 comments

Its almost like it is Doom 3's Hellknight... Oh wait... IT IS :p Its shown here as an example of the engines rendering ability.

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Jam3s007
Jam3s007 - - 1,217 comments

lol, way to read the caption info Gurra :P
nice render :)

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tnathan475
tnathan475 - - 395 comments

nothing short of astonishing!

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dinky
dinky - - 146 comments

DUDE!?!? MD5 support!?!? This upgraded Quake 2 engine is AWESOME! I want to mod it...

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freakmean16
freakmean16 - - 37 comments

Hey team Blur, is there any actual md5 import export plugin for Blender 2.48a or not, please dudes, im tryin to find something like it, but i cant find it anywhere, im not good at python at all, and lookin the results of your engine im quite anxious!!!

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Kasplatt
Kasplatt - - 412 comments

It's been around for quite some time, there's a link on katsbits site.

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Description

MD5 Mesh and MD5Anim Support means you get fantastic looking models and animation. Video to be posted "soon".

Doom 3 Hell Knight model taken from id Software's "Doom 3". Copyright id Software. This model is not intended for use in OverDose, and will not be distributed by Team Blur. Its purpose here is only to show that the engine can load .MD5Mesh and .MD5Anim files.