Exploration and Action are the main ingredients in this old-school platformer. As you explore a strange place in another time, you will find weapons and abilities that empower you to explore further and better fight the dangers. This place seems to be filled with secrets in strange places, use your grenades to blast up walls and see whats on the other side. Use your map to better navigate the complex and find what paths you missed the first time. The game has been designed with speedrunning in mind, and the game is relatively open ended in terms of sequence breaking. Features: * Over 100 rooms to explore divided into seven colorful areas. * One single interconnected gameworld without artificial barriers. * Game designed to support speedrunning and sequence breaking. * Find new weapons and abilities throughout your adventure. * Use the in-game map to navigate and discover 100% of the game world. * Amazing soundtrack by Simon Stålenhag

Post news Report RSS Operation Smash - Greenlight Announcement

Operation Smash is closing in on the top-100 in greenlight. So I figured i wanted to share my thoughts on the current state of the game and greenlight.

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Operation Smash is closing in on the top-100 in greenlight. So I figured i wanted to share my thoughts on the current state of the game and greenlight etc. Basically, the game as it is right now is something I’m very proud to have built all by my self, but there are obviously a bunch of improvements I want to add. Not many people have tried this game yet as it’s relatively unknown, but from what I’ve seen, the majority of feedback from actual players are great. Anyhow, last year I became a father and I am working a full time job as a game designer. That has left me virtually zero time to put into PR or updating the game. However, I do have a very promising partnership with another developer, that would make updates and improvements a reality, and I’m pretty sure that If this game gets greenlighted, they will jump on the opportunity. So I will definitely commit to making a considerable update of the game before launching on steam if that is the case.

Improvements would include:

  • More enemy types to make each area feel more unique
  • Mini bosses
  • More characters/story moments
  • An in game shop where you can buy upgrades to weapons etc
  • Improved level/world design
  • Unique landmarks/locations to discover
  • Better worldmap
  • Better item tracking/completionist features
  • Optimizations for speedrunning based on community feedback

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ACWraith
ACWraith

Here's the link for impulse clicks: Steamcommunity.com

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