beyond 5 1

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Black Mesa is once again experimenting with the unknown, this time they've tapped into something much stranger than their previous endeavours.


Set during the events of the resonance cascade: Play as Alex Burfield - a New Mexico civilian witnessing the facility going to chaos. Geared up with the new upgradeable H.E.V suits, you've been sent to one of the ill-fated facility's sectors.


Your mission: Find out what is going on, what caused this dimensional breach and take back control

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Next batch of additions to Half-Life Beyond is here!

As this year draws to a close we wanted to take a moment to talk about more of the progress so far so let's take a look at some of it below!

We've expanded the graphical settings menu with more options, such as resolution scale and the option to turn off motion blur. FOV slider has been moved to the gameplay options tab since it is more related to the player's view. The game will now also auto adjust the settings to best suit your current hardware upon launching it for the first time!

GraphicsOptions


We implemented Logo Sprays with the addition of being able to change their color to any color you want rather than just having preset color options, and added a new type of animated sprays: 2 animated sprays are currently available and can be obtained by completing challenges tied to them in the Extras menu! Skin preview recieved a minor visual update aswell.


Various details have also been added or tweaked further, like Suit Modification Station's "flames" effect, and made parts of weapons emit light where it makes sense.

Emit GaussEmit Rocket


Also added a notification to the right side of your screen whenever you complete a challenge, followed by a sound effect that temporarily reduces the volume of the other sound effects


And plenty of QoL improvements like faster to use Suit Mod Stations, oversights fixed and more! and a Holiday themed extra that will be activated from the 25th of December of each year until the first day of a new year arrival. Happy Holidays!

Recruiting

Interested in making your own content for the game? check out our open dev positions and see which ones interest you the most!

Half-Life Beyond - Development Log #10 - 25th Anniversary Update

Half-Life Beyond - Development Log #10 - 25th Anniversary Update

News

Details about the game, progress, future updates, and more!

 Half-Life Beyond - Development Log #9

Half-Life Beyond - Development Log #9

News 2 comments

Details about the game, progress, future updates, and more!

Half-Life Beyond - Development Log #8

Half-Life Beyond - Development Log #8

News 2 comments

Details about the game, progress, future updates, and more!

Half-Life Beyond - Update Now Available

Half-Life Beyond - Update Now Available

News

Details about the project, progress, future plans, and more + Now Recruiting!

RSS Files
Half-Life Beyond v0.860

Half-Life Beyond v0.860

Demo 29 comments

Demo release, featuring a small glimpse of the levels "Initial Hurdles", "On The Way Down", "Xen Relay" and Multiplayer Co-op, Deathmatch and Capture...

Post comment Comments  (40 - 50 of 53)
putthefinstop
putthefinstop - - 13 comments

it look good but its not a mod.

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BionicCoyote
BionicCoyote - - 1,249 comments

Looks awesome! But it's not really a mod so it shouldn't be published here

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BrodyBear7
BrodyBear7 - - 216 comments

I suggest you should use this pistol model because it looks better
Moddb.com

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Eliososa
Eliososa - - 412 comments

this man really loves that pistol lool

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monster_urby
monster_urby - - 3,025 comments

Haha. Why do you like this pistol model so much? It's alright, but not amazing.

Like so many custom weapon models for Goldsource, it doesn't account for the fisheye lens effect, so the barrel looks tiny. ¬_¬

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BrodyBear7
BrodyBear7 - - 216 comments

because I dont like the actual hd beretta

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monster_urby
monster_urby - - 3,025 comments

Well no. All of the HD models are terrible.

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PsyWarVeteran
PsyWarVeteran - - 1,859 comments

Appreciate the effort but you should publish this as a game instead of a HL mod.

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David_Jackson
David_Jackson - - 1,065 comments

This looks phonemonal! I can't wait for it to be fully released! ^-^

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Aynekko
Aynekko - - 660 comments

Very interesting! I'm following. The demo is okay, the movement system needs much more work, it's doesn't feel like HL movement. Also the keybinds are not saving. I like how the monsters behave almost identical to HL, nice work :)

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