beyond 5 1

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Black Mesa is once again experimenting with the unknown, this time they've tapped into something much stranger than their previous endeavours.


Set during the events of the resonance cascade: Play as Alex Burfield - a New Mexico civilian witnessing the facility going to chaos. Geared up with the new upgradeable H.E.V suits, you've been sent to one of the ill-fated facility's sectors.


Your mission: Find out what is going on, what caused this dimensional breach and take back control

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Next batch of additions to Half-Life Beyond is here!

As this year draws to a close we wanted to take a moment to talk about more of the progress so far so let's take a look at some of it below!

We've expanded the graphical settings menu with more options, such as resolution scale and the option to turn off motion blur. FOV slider has been moved to the gameplay options tab since it is more related to the player's view. The game will now also auto adjust the settings to best suit your current hardware upon launching it for the first time!

GraphicsOptions


We implemented Logo Sprays with the addition of being able to change their color to any color you want rather than just having preset color options, and added a new type of animated sprays: 2 animated sprays are currently available and can be obtained by completing challenges tied to them in the Extras menu! Skin preview recieved a minor visual update aswell.


Various details have also been added or tweaked further, like Suit Modification Station's "flames" effect, and made parts of weapons emit light where it makes sense.

Emit GaussEmit Rocket


Also added a notification to the right side of your screen whenever you complete a challenge, followed by a sound effect that temporarily reduces the volume of the other sound effects


And plenty of QoL improvements like faster to use Suit Mod Stations, oversights fixed and more! and a Holiday themed extra that will be activated from the 25th of December of each year until the first day of a new year arrival. Happy Holidays!

Recruiting

Interested in making your own content for the game? check out our open dev positions and see which ones interest you the most!

Half-Life Beyond - Development Log #10 - 25th Anniversary Update

Half-Life Beyond - Development Log #10 - 25th Anniversary Update

News

Details about the game, progress, future updates, and more!

 Half-Life Beyond - Development Log #9

Half-Life Beyond - Development Log #9

News 2 comments

Details about the game, progress, future updates, and more!

Half-Life Beyond - Development Log #8

Half-Life Beyond - Development Log #8

News 2 comments

Details about the game, progress, future updates, and more!

Half-Life Beyond - Update Now Available

Half-Life Beyond - Update Now Available

News

Details about the project, progress, future plans, and more + Now Recruiting!

RSS Files
Half-Life Beyond v0.860

Half-Life Beyond v0.860

Demo 29 comments

Demo release, featuring a small glimpse of the levels "Initial Hurdles", "On The Way Down", "Xen Relay" and Multiplayer Co-op, Deathmatch and Capture...

Post comment Comments  (20 - 30 of 53)
r.sempel
r.sempel - - 148 comments

I have a delay in the reaction when I press the movement keys, is there a solution for that?

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G_Sergeant Creator
G_Sergeant - - 99 comments

Try deleting config files (AppData\Local\HLBeyond) unplug and plug your input devices in different ports, or restart PC and check if you have another app interfering with your inputs.

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_VaPeR_
_VaPeR_ - - 349 comments

Reminds me HLFX Graphics

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atexga
atexga - - 58 comments

this isnt a mod tho waht

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HonzaBalak
HonzaBalak - - 746 comments

Impressive but it shouldn't be in this category. It's themed after HL but it isn't an actual HL mod.

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FlaviavonTrans
FlaviavonTrans - - 20 comments

I've got the message DX12 is not supported. Try running without the -dx12 command line argument. I simply run the project half real exe without any command line.
Please help! This looks very good

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G_Sergeant Creator
G_Sergeant - - 99 comments

Hi, what are your PC specs? does your GPU support DX12?

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FlaviavonTrans
FlaviavonTrans - - 20 comments

AMD Phenom(tm) II X3 720 Processor 2.80 GHz
5GB RAM
Geforce GT120 1GB
This GPU definitly doesnt support DX12. Does i need DX12 for a goldsource mod?
EDIT: I saw just now this is some sort of Unrealengine.
No wonder it doesnt work ;)

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Guest
Guest - - 690,435 comments

this is not a half life mod

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Addontester
Addontester - - 478 comments

i wonder why is this classified as a mod even though it uses a different engine than the base game

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