Side-scrolling trap-filled gauntlet fest! Development to restart in 2017/18 using Unreal Engine 4! The players aim to run as far and as fast as they can against some of the deadliest traps known to man! Simple concept, but keeping true to our love for traps! The perfect run-up to Hidden Dangers and will be a great insight into the potential fan-base we look to serve.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Add media Report RSS 2nd Stage Development Shots (view original)
2nd Stage Development Shots
embed
share
view previous next
Share Image
Share on Facebook Post Email a friend
Embed Image
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Shots detailing the next phase of the development process.