Change the hue of your ship to match the hue of the enemies to earn bonus points and damage multipliers as you fight to get the highest score. Fight a variety of enemies and bosses while advancing through waves. Be careful, though; if you get hurt while matching your attacker, you take double damage!
I feel that I cannot proceed the development of the game without input from my audience. If you have the time, please try out my game. There is a download link called 'Neon Strikers - v0.10'. Download and extract it and run 'neon_strikers.exe'.
I challenge you to play at/beyond wave 10. The first 5 waves are designed to ease the player into the game, and they get progressively more difficult (more enemies on screen) starting at wave 6. Hue-shifting is practically mandatory here as it makes you not die.
Please leave me feedback.
Thank you.
Neon Strikers v0.10. For feedback purposes. Please email or tweet the developer.
The first build of Neon Strikers. This is only a demo of the game. Features the basic mechanics and a simplified wave progression system.
Game runs smoothly.
The enemies weird me out, I don't understand how they work.