In Distant Space, An alien species, the Tono Gian, have been fighting their own A.I. creations to find resourceful planets. The A.I. project, Nightsithe, was originally designed to harvest other planets for their people but now have revolted against their masters. A Tono Gian ship crashed on the planet, Plemniba, a planet that once had a civilization, but has already taken by the Nightsithe. The only survivor of the ship goes by the name, Nelo. Nelo Hybrids Elements of retro arcade twin-stick shooters with elements of modern games. Nelo Main Weapon are four telekinetic controlled, mechanical Hand that allow Him to wield four conventional weapons at once and gives him the flexibility to fire in all direction. Nelo's alien suit gives him super speed and agility to combat the overwhelming swarms of the Nightsithe.

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The Creators of the popular fan made terminator game, FPS Terminator, are back and working on a new project.

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Hello IndieDB/ModDB this is Kevin Bryant. I'm probably best known for the fan-made terminator indie game, FPS Terminator around here. ( Indiedb.com ) And I would like to say that it feels VERY good to be back working on personal projects with collaboration of the IndieDB community. While We won't be working on Terminator, We have a new IP for people who like SciFi, and a new twist on retro style shooters. Nelo was a project that I was just playing around with during my Gears of War modding days but now, with addition with further game development experience and skill, I feel it's time to make something real out of this.

Screenshot

In Nelo, you play as a race of aliens who are fighting their A.I. creations on finding recourcefull planets to live on. Your character, Nelo is stranded on the Planet, Plemniba. Plemniba once had a civilization before the Nightsithe(the A.I.) invaded. This Premise will be expanded with a brief campaign, but we want to put our focus on multi player based modes for now.


In this video, a basic prototype of a King of the Hill mode is demonstraighted when you, and possibly some friends, have to hold a Hill down to spawn defence turrets that'll help you when an alternating tower defence mode will come around.

Screenshot

Your Primary weapon/tool for the game is a set of four floating mechanical hands that can manipulate any physics objects, and can weild four weapons at once. With this quad weilding system, you can mix and match four weapons to make your own style of damage output. In a way, they work like power up in old-school sidescroll shooters where you pick up the weapons simply by running over a glowing weapon, usually dropped off by a destroyed enemy, in the world. to avoid the frustration of picking up a weapon by accedent, you can toggle a lock to keep a weapon set up you like best.Nelo is wearing a super suit that gives him the ability to run fast and jump high. you can even wall jump to get around the maps quickly.

Screenshot

One of the more unique features is to seamlessly switch between the usual third person action camera, to a retro inspired top-down camera that controls like a twin stick shooter. you switch between these modes as easy as looking down iron sights in most FPS games. You can Aim in this game too. switching to a single fire mode will let you zoom with the highlighted weapon in your quad weilding inventory. Not the most useful for surrounding swarms of nightsithe, but maybe helpful for sniping when such scenario is called for in the future.

Screenshot

Nelo is Being Developed by just Me, my fiance, Michelle Morger, and Thom Maggs. Michelle is a talented 3D artist, We worked together as 3D artists on PrimalCarnage (Primalcarnage.com) , and Thom Maggs, Who did the music for FPS Terminator(Indiedb.com), Will be composing Music for Nelo.

Like FPS Terminator I plan to keep my ears open for the community and fans for feedback. I will try to put up as much progress of development as I can on IndieDB to collaborate with fans. I'm really looking forward to see the best of this project and please wish us the best of luck, thank you

-Kevin Bryant

Comments
Kitatus_Studios
Kitatus_Studios

Looks insanely good, How is UDK for optimisation?

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Guest
Guest

Looks Great altought maybe a bit too fast peaced for my tastes

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baszermaszer
baszermaszer

Wow, that speed!

I can't see what is going on tho. :)

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unbeknowenst503
unbeknowenst503

good to see you guys still workin hard , thought FPS Terminator, was your last project , btw im still waiting for it to be continued ;) and good luck with this project

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Joshu145
Joshu145

Looks pretty great! The market could use some well made games with fast combat styles.

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Magic & Mirrors
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