Yes, i'm sure i'm on CFW 6.60 PRO-C
This is the error:
W_LoadWadFile: couldn't load gfx.wad
Game data files are required to run: usually this means you need quake shareware or registered version.
How can i fix?
Awesome! Perhaps you could intergrate moving objects into maps? It'd be hard, but the payoff would make it all count! Perhaps simple objects like a cart or something...... Ho about moveable objects such as Zombie Shield...?
Awesome, can't wait! :D
me neither :D nice profile pic btw, just saying
****** ******
lol hemad
why you hatin' on ponies?
Sexy
could totally see nzp having the original world at war maps now, purely because of this new feature :)
nice!
I wish a there was a PSVITA port
Aww - Jukki sounds so cute in the video. xD
I'm not able to get this to work,
I'm on PSP Go 6.60 CFW, what do i need to do?
Odd... What error are you getting? Are you sure it's CFW and not OFW?
Yes, i'm sure i'm on CFW 6.60 PRO-C
This is the error:
W_LoadWadFile: couldn't load gfx.wad
Game data files are required to run: usually this means you need quake shareware or registered version.
How can i fix?
Look for the Pak0.pak file. Is it in any folders?
If so, Make sure it contains that file. You can browse through pak files by using this: Quaketerminus.com
I dont understand what u mean, can u send me a tut, or a working version of some kind?
Did you check to see if your NZP folder contains a pak0.pak file? If not, then you need to redownload it.
So nice, and gun is look FOV 80/90 x)
Awesome! Perhaps you could intergrate moving objects into maps? It'd be hard, but the payoff would make it all count! Perhaps simple objects like a cart or something...... Ho about moveable objects such as Zombie Shield...?
Coded_Prodigy