Call of Duty: Zombies Quake demake "NZ:P" for the PlayStation Portable & VITA, Nintendo Switch & 3DS, Windows, Mac, and Linux.
Got around to finishing the animation for the B.A.R.!
We've been working on some awesome more code-wise features for nzp that can't really be shown in an image, but we'll post a video update soon including the last few weapons I've animated and all of the cool things we have added :D
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<h1> I just read that HTML formatting isn't supported in the comments, what a shame. </h1>
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You know How To Meet Ladies?
kek
OMG you speak orcish :P Goibon Uden Lo
Ladies only need a good stick :D
yeah! Dude, u are awesome =)
nuh uh, it's not like anyone is going to use this gun anyways. I quite literally don't remember the last time I actually purchased this weapon for the full 1800 points from the wall... such a shame...
nah, that weapon will be on box, someone will grab it =)
Actaully, I get it quite regularly, even if it is low powered. Makes it more interesting, ya know?
Now that i think about it, it looks like the BAR almost exactly from the original Call of Duty. Even the textures look close.
mmmm, I'd say that they're better at painting metallic reflections than I am at this point, but it's funny how they look similar! totally didn't even use it as a reference either xD
its a good weapon blubs, every time i play nzp or waw i buy this gun off the wall,
Nice old gun!
You add only old gun from WW1/2 ?
Because the future with zombie classic, it's bad x)
ADS? =D also, grenade counter works on PSP now?
Grenade counter always worked on PSP
You just gota get betties, switch to them, then switch back
I count that as not working, sue to the processes you have to go through to get them, and the fact that not all maps have it... (and yes i learned about that all by myself =D )
not true, don't assume that everything you see is old code, the only thing recycled from last release is weapons that I haven't remade yet ;)
So yes, grenade counters work, hud has had some pretty cool edits :D
Good news!
Hey blubs, i found this really cool glitch in the 1.2 alpha release, where a multiplayer setting would turn the whole thing into a unlimited multiplayer frag fest. Please retain this glitch in the next release, and if you have no idea what I'm talking about, I'll gladly show you.
the PSP version will be released soon than the PC?
Likely, but braniacs can swap pak and dat files to get it to run on pc prematurely. You probably wont be able to ADS until they edit the engine, because, correct me if I'm wrong blubs, but they changed the aim command from being in the quake code to the actual game engine itself.
no correction necessary, you are correct, but most likely we'll release both at the same time, mainly we just have to port features from the psp engine to pc, which is rather quick.
hmm nic work blubs! cant wait for a vid :D
So youre going to show us-
Double barrel animations
BAR animations
357 mag animations
M1 Carbine animations
right?
In the video?
No, there's this really cool wall that you have to look at, I'm just going to stare at it, because it's such a cool wall.
Sounds like a B.A. wall.
why did u change the background of the points above the weapon name? the traditional blood splatter was so much better.
We wanted some change