Mystic Hammer is a genre mashup of a lane defender strategy game with an Action RPG. Unlock powerful abilities and new characters while following a compelling story throughout multiple environments.

Post news Report RSS Mystic Hammer released on Steam & Itch! (PC/Mac)

Mystic Hammer, a Lane Defense / Action RPG is releasing TODAY on Steam and Itch! Assemble your army across 50 campaign levels and 120 story waves as you loot, craft, and unlock abilities! Achievements grant permanent bonuses. Also play endless tower mode (unlimited waves) to unlock additional abilities and loot!

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Mystic Hammer launches TODAY Oct 23rd, 2020!

I am so thrilled to announce my indie dev project MYSTIC HAMMER is finally launching TODAY on both Steam and itch.io!

Itch.io link going up later today, but will be available right here.

Since my last update, I have been overwhelmingly busy! In case you missed it, here are a few of the updates.

Firstly, the launch trailer!

Various new biomes, monsters, sound, music


New Dialogue System


Three new bosses including the Dragon

The self-healing, flaming-sword wielding paladin was unveiled


The shapeshifter, and teleporting ninja class were revealed!


Features

  • Use powerful hammer abilities and spells to effect the battlefield
  • Mix and match unit abilities with hammer abilities for the ultimate combo depending on the situation
  • Complete an epic journey of 50 campaign levels in story mode
  • Unlock dozens of units, ascended units, and abilities
  • Loot resources and use the crafting system to gain more permanent upgrades
  • Push as far as you can go in the Tower Run mode (Unlimited waves with unlocks)
  • Unlock permanent upgrades from various achievements to power up your units and player
  • Level up your character to increase health, energy(mana) and other bonuses

There were also a ton of new cutscenes added to the story. The list goes on and on. For more information about the 150+ item patch that went up to Steam recently, go ahead and check this out.

Follow along on my solo dev journey on twitter, where I am most active.

Thank you for all your support! See you in game!

For press: PozziSoft.com

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