Mount and Blade is a 3D, open-ended, single-player, third- or first-person, computer role-playing game, created and distributed by the Turkish development house TaleWorlds. Mount and Blade has a medieval setting, without any fantasy elements. Mount and Blade is notable for its emphasis on realistic cavalry combat, which was common in the era, but is largely absent in most RPG titles.
Demo for Mount & Blade game version 0.955. Changes are all bug fixes. See File/Full Details for the list.
Unfortunately, there was a problem with the 0.954 installer, and it didn't update the main executable. Therefore we are releasing version 0.955 to fix that.
Many thanks for your kind feedback on the past versions. We have been able to fix a number of bugs and improve the performance of the game. As usual, please let us know if there are any bugs so that we can try to fix them as soon as possible.
Fixes in version 0.955:
- installer and upgrade patch now install the correct mount&blade executable.
Fixes in version 0.954 include:
- Video memory is now freed properly.
- Fixed various crashes related to removal of parties.
- Several problems related to strategical AI corrected.
- Caravans now travel to trade route destinations correctly.
- Troops should no longer spawn at trees.
- Various other changes and fixes.
Fixes in version 953 were:
- Crashes related to parties being removed solved.
- Character portraits in notes window fixed
- Bug fixed which resulted in strange behavior in spawning new troops in arenas and some other scenes
- Fixed incomplete shadows in towns
- Various balancing fixes.
Again many thanks for reporting these bugs.
I am happy to announce that version 0.95x is finally ready.
I hope you will see for yourself that this is the most sophisticated and improved Mount&Blade version so far, and this fact owes itself to the extra-ordinary efforts of our team and community. First and foremost, I want to thank Steve (aka nijis) who designed and wrote some of the most exciting new features of this version, breathing fresh life to Mount&Blade's gameplay and atmosphere. Also a newer addition to the team but no less welcome, was Ryan (aka Winter), who did a wonderful job rewriting and polishing dialogs, menu and quest texts, making it all so much more inspiring and fun to read. Our programmer, Cem has worked relentlessly, adding new features, fixing and improving the AI and everything else. Our art team, including Ozgur, ipek, Mustafa and our new animator, Pinar (Special congratulations are in order here, because she's getting married tomorrow!!!) have created wonderful looking new models, animations and enviroments. Our concept artist Ganbat has sent us some stunning new drawings and our voice actor Tassilo has sent some excellent new voice samples. We'll also have some very exciting surprises for you soon, from yet another new addition to Mount&Blade team, but let that be my secret for the time being.
But what made it all this possible was you people, all the wonderful Mount&Blade players. You provided us with great ideas, criticism and feedback. You made the project stand on its feet by supporting it financially, buying it and recommending it to friends. You inspired us, encouraged us, made wonderful mods, and created a great community. So, my thanks to you all.
This is not the final version yet, but we have put in most of the features we are planning to, and after this, our job will mostly be polishing rough corners and fixing bugs and problems. To this end, I hope that you will help us, as you always do, by providing feedback, comments and bug reports. We have the basics here, but there is still a lot to do, especially in terms of long term game balance, but I am sure, together, we'll create a stable and very fun game by the time we have the final release.
Now, without further ado, I present you Mount&Blade 0.95x...