Mort is an intern in the afterlife, working for a company that ferries souls to their final destination. Being an intern isn't all it's cracked up to be. However, when a clerical error is discovered, Mort is given the task of sorting it out. Could this be his big break? - Fluid, automatic grapple hook mechanics. You don't need to worry about your aim, as the grapple hook automatically locks on - Certain grapple points temporarily enhance Mort's abilities! Double jumps, switches, and more are embedded in the swing points. - Non-linear exploration. Explore Heaven and Hell at your own pace, looking for the misplaced souls. - Hand drawn comic book pages, for story points and stuff - Around eight tough as nails areas planned, plus an undetermined number of HARD MODE levels - Amazing soundtrack by Jimmy Hinson, co-composer on Mass Effect 2, and composer for multiple indie game such as Pax 10 finalist, PuzzleJuice. - Planned level editor

soldierss666 says

10/10 - Agree Disagree

My note would be 8 but i give it a 10 to set back the score (everyone who read this will have read the dumb review that was given a 1 unjustified), so the soundtrack rocks! As for the gameplay its quite neat, for now the controls are a bit weird but the developer himself assured me that the keys are going to be bindable in a future update, the Comic book feature is very potential. I recommend this game for peoples that enjoys playing a platform game with badass music (just like Super Meat Boy), i have to mention that when i wrote this review the game was in Alpha stage wich means the game is far from done at this point.

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