Ahoy!
We're happy to announce that the Mac and Linux versions of Monstrum are now available! We've also added the OST to Steam for download too.
And for those waiting: we're hoping to have more news about the Oculus Rift version very soon!
As always, you can grab the game here.
Here's a list of further changes that we've added.
Cheers!
Change Log 1.0.1
Features
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Mac and Linux versions available
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Field of view slider
Improvements
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Improved monster wander states. The monsters should move further away from the player after an encounter
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Improved monsters going around corners
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Doors should behave more intuitively with respect to how they handle the player moving in and out of them
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Brute footsteps
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Improved issue where monsters could get stuck in steam by the helicopter
Bug Fixes
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Fixed misc menu issues
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Hunter goop should disappear correctly
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Player should no longer be able to run out of a hiding spot when being pulled out
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Hunter should no longer walk constantly in to a hiding spot
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Monsters should not get stuck at distractions
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Fixed issue with monster not pulling player out of hiding spots
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Added collision boxes to certain areas to prevent player climbing where they shouldn't
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Fixed issue where the player could get back in to the starting area
Known issues
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Controller analogue sticks can sometimes not work in the Mac version
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Field of view slider can reset intermittently if changed in game
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Locker doors can occasionally get the player temporarily caught between the door and the locker body