Gameplay/review video by metapod
Mondo is a yellow ball whose guns changes every 15 seconds and he must defend a nuclear power plant to prevent it from exploding while fighting off the enemies who are trying to kill him. Play to get the highest score you can!
The fast-paced action-arcade
debut game from Icebound Software is finally out!!
Mondo has finally been released on itch.io! Mondo is a fast-paced action-arcade game in which your weapon changes every 15 seconds. You must use it to fight off homicidal enemies while simultaneously constantly resetting nuclear reactors to prevent a power plant from exploding. Play to get the highest score you can (number of enemies killed)!
Mondo is not the first game I've ever made. However, it is my first release, and I wanted to keep my first release as simple as possible, because I've never marketed a game before. I wanted to make sure that for my next games, which will be more complex and take much more work, I will be able to market it properly and have an audience to point to my games.
Basically, this whole game is a marketing exercise.
We got featured in the Indie Robot Podcast. They're awesome, and it's awesome.
Mondo is a very, very simple game. It was made in not more than a few weeks, and I didn't even work on it full-time. However I still did intend to make a game that is very engaging and fun, and I believe that that's what I did.
This is why it's free. :)
Today we will reveal a few guns and talk about the release date.
Mondo's had an aesthetic redo over the past couple of days and finally, the new art is done!
We will now post secret updates on Sundays to show off something new or cool about the game and it's development. Today's update, we will show off the...
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