M.I.N.T (Mecha, Infantry, and Tactics) is Kawe Weissi-Zadeh’s and Gregg Williams’s (Retromite) voyage into the ageless and chaotic realm of turn based wargaming. A spiritual blending of games like Battletech, Warhammer 40k, and Space Hulk. Ultimately, fused together and expanded by our own many years of turn based gaming, and a passion to build such a game that has burned for years. Currently in development on PC platforms, M.I.N.T will feature both single player campaigns, as well as in-depth multiplayer modes. An alpha release is expected during 2014.
New unit marking, plus targeting animations, and general development update.
m.i.n.t development update 02/06/2014
M.I.N.T user interface work, progresses forward, with initial HUD bits, tool tips, context sensitive mouse cursors, and more.
m.i.n.t development update
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