Might and Magic 6 may look bad in todays standards, however what lies underneath its dated engine is a complex storyline outclassed only by the depth of its class, skill system, non-linear plot and critically acclaimed musical score. Might and Magic VI allows the player full roam over the terrain, as opposed to the grid-based maps of the previous titles. Battles can be conducted either in real time or in a turn-based mode, where the player can take time determining what enemies to attack or what spells to cast. However, the player's movement is severely limited in turn-based mode. As in the rest of the series, all action is shown through the eyes of the party. The characters improve in ability using a mix of class-based and skill-based systems. Upon party creation, the player chooses classes for each character, which determines their abilities. As characters gain experience and advance in levels, they accrue skill points which make them more powerful in their fields of expertise....
Features options like always running, flipping on exit, or changing controls, adds quicksaves and possibility to play (custom) MP3 tracks, incorporates double speed and mouse look mode, and many other useful possibilities.
Found on GrayFace's page, who released many new versions over the years... and it doesn't seem he's going to stop anytime soon. Visit the link for much more information, FAQ, changelog, versions for other languages, and more mods/tools for Might and Magic games.
Works with GOG/retail releases of Might and Magic 6 of any version.
To install, launch the installer and point to Might and Magic 6's (clean) installation directory, and then launch the game as usual.
All changes are done by editing MM6.INI that's inside the game's installation main directory (with the self explanatory options; more about them inside the patch's changelog/readme that is too inside the game's installation main directory).
Starting a new game is recommended.