Using collage and pixel art in tandem as its center aesthetic Middens takes the perspective of an ambiguous drifter traversing a veritable x-zone. Roving its interminable wastes the nomad chances upon a sentient revolver beside an ominous pile of remains. The pistol offers its exploit in exchange for a pledge of inextricable companionship. Espousing to be the player’s conscience the dubious weapon directs the drifter to a nearby outpost wherein the story further unfolds. Despite its appearance as a wasteland the rift is home to many strange denizens—-some dangerous and others harmless. Whatever their disposition the pistol represents the choice to engage them or to spare them. Offense and passivity both have their appropriate times with rewards and consequences being granted to both paths respectively.

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Patch 3.3 released. This edition (patch 3.3) includes expanded content in all fields, fixes regarding lag and other polishing tweaks.

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Middens is finalized in Version 3.3.

Environments have been expanded, creatures added, stubborn quirks straightened. The paint is glossier, the jump in its step a little lighter, eyes brighter...etc

Past players can resume their past save files by copying such files from the main folder(where the game executable is located) of past versions into the fresh smelling main folder of the recent iteration.

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