Men of War: Assault Squad features a completely new cooperative skirmish game mode with access to five different nations (Russia, Germany, USA, Commonwealth and, for the first time ever in the Men of War series, Japan) as well as increased realism and accessibility.

Description

[March 19th, 2014 UPDATE] Version 4.5.1 Fix - Enables Cheats for Skirmish and COOP.

Preview
Cheats mod - Assault Squad 4.5.2
Post comment Comments  (150 - 200 of 532)
gstarq
gstarq - - 7 comments

great mods. love the explosion. but the new mission maps not work. its all blank black. pls help. and can this mod runs in Men of War? (not the AS but the first MOW. oh and yeah. there is no ammo for bazooka. only 1 shot. also some weird red helmet on MG and bazookas

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Incarus
Incarus - - 64 comments

first of all, you are using 1.81.1 update your game with 2.0.11 (or whatever it was) then with 2.05.13 then 05.14 and finnaly 05.15
The blank maps are GOTY maps, you need to get GOTY to play em

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gstarq
gstarq - - 7 comments

there is still lot of bugs also :( and crash :'(
the airborne infantry on USA campaign not spawn. and on the beginning of the missions, there is plenty of tank crews spawned by itself at the right mid side of maps. and yes you can control them. and pls. more tanks :) and let the infantry spawn on groups too. not only individual. other than that. its great mod. i will tell u mroe if there is another bugs. and may be somethings that can improve this mods :D

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Incarus
Incarus - - 64 comments

up date your game from 1.81.1 to 2.00.11 then to 2.05.13 then 2.05.14 and finnaly 2.05.15

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WhiteSnoop Author
WhiteSnoop - - 505 comments

Like Incarus said, you are running an old version of the game.
With the latest update, the mod will have almost no bugs. Even the waypoint bug should be fixed.

The crash bug, only happens when you activated the mod for the first time, IIRC.

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Herr_Commandant
Herr_Commandant - - 135 comments

Hi! I love your mod and it's great but, Is there a way to add more units and can I somehow add this to other maps such as user made maps?

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WhiteSnoop Author
WhiteSnoop - - 505 comments

It is possible to include the cheats mod in user made maps.

Current I am working on a web-based tutorial (in html/css) on how to do add more units, and how to include it in other missions!

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Herr_Commandant
Herr_Commandant - - 135 comments

Thanks and I am eagerly waiting

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dirtydixie
dirtydixie - - 5 comments

I would ask to you how fare you are with tutorial?
If you need a help with html/css code to create layout I can help you.

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jonyman23
jonyman23 - - 18 comments

I was wondering if there was anyway possible to have other community made maps to cheat on. I played around with the files adding maps to the cheatenable but I do not know how it works to well, is there anyway I can add more?

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Guest
Guest - - 698,412 comments

I have updated my game with all the updates but it still dosent work

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WhiteSnoop Author
WhiteSnoop - - 505 comments

Activated the mod ingame? check.
Restarted mission you were playing before you installed cheats? check. Then it should work.

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DevoutCreed69
DevoutCreed69 - - 6 comments

Thank you so much! I got an error with the U.S flame thrower unit in the last version (possibly because I edited the files to much). Can't wait to set up proper defences with the artillery instead of tanks!

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DevoutCreed69
DevoutCreed69 - - 6 comments

I also noticed that the cheats mod file is not separated into lines like the other versions. Is this just me or did you do this on purpose?

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WhiteSnoop Author
WhiteSnoop - - 505 comments

The flame thrower seems fine here. But I am running the latest version.

For the cheats file, yes I did this on purpose to make the file size smaller. The initial cheats.mi was 303kb, which is much for a mission on itself. I got it sized down at 240/241kb now.

If you want the unwrapped 303kb cheats file, you can email me at alexheersema@gmail.com

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DevoutCreed69
DevoutCreed69 - - 6 comments

It is all fine in the 4.1.0 version. All the coding is organized again and I have re-edited it to bring back my troops. Thank you for your helpfulness!

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WhiteSnoop Author
WhiteSnoop - - 505 comments

You're welcome.
User editing is a key thing with this kind of stuff.

btw, I am now thinking of 4.2.0 with airplanes, hope it works. And if it works, you'll see a 4.2 really soon! haha

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DevoutCreed69
DevoutCreed69 - - 6 comments

It would be amazing if planes would work. It would allow for some very cinematic combat.

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Brikkfist
Brikkfist - - 138 comments

Wow, you're fast. I thought you said it's gonna take weeks to finish this?

Anyway, I tested it out and everything works fine so far. Artillery menu is a nice addition.

In future updates (if there are going to be any), I'd like to see more spawns, like elite infantry and some more tanks.

Also, I'd like to learn how to make cheats mod work with custom missions and how to add more spawns myself. I hope you'll release a tutorial for that.

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WhiteSnoop Author
WhiteSnoop - - 505 comments

Yes I worked non stop on this. I think it took me about 6 hours.

In future I will add more spawns.
If you want, add me on skype so I can teach you. I dont have much time to make a real tutorial. But you are really watching me on mod updates so I want to teach you :)

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Brikkfist
Brikkfist - - 138 comments

That would be great. :)

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jonyman23
jonyman23 - - 18 comments

I really like this mod, cannot wait to check out the new version! I had this mod since it's release and it gets more awesome. Keep going and I'm thinking about teaching myself how to get custom missions to work with the mod.

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jonyman23
jonyman23 - - 18 comments

I have a problem, I keep crashing when I acces the special unit, an error message saying Not SDL file appears and then it says it happend at point autosave 1?

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WhiteSnoop Author
WhiteSnoop - - 505 comments

What special unit ?

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jonyman23
jonyman23 - - 18 comments

I think I worded it wrong, I have crashed 3 times since the update and it always happens when you finish the first line of enemy defenses and it tries to autosave and some guy would say "You have unlocked additional units" or something of the sort

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WhiteSnoop Author
WhiteSnoop - - 505 comments

In every mission?
And what version are you running? (gamever)

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jonyman23
jonyman23 - - 18 comments

I did a quick load up of the mission 'Carentan' on version 2.05.15, after completing the first line aand accessing tank access I get:

Not SDL file! (esdlreader.cpp.17)
--------------------------------------
>>>>>>main
>>>>>mp.thread_single.exec
>>>>thread.exec
>>>quantThread:onExecute
>>quantThread:onExecute:nq
>file"@/profiles/player/save/autosave1/status"

Men of War: Assault Squad - v2.05.15 - standard
2012.06.02 10:11 - 0x00000000

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WhiteSnoop Author
WhiteSnoop - - 505 comments

I think this has to do with something else.
Try and make a new profile. See if it happens then.
If still errors, disable cheatsmod and check again.
If it really happens while cheatsmod is active, we can investigate further. I believe this has nothing to do with cheatsmod so far

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jonyman23
jonyman23 - - 18 comments

That seemed to work, I will let you know if anything else happens, thanks for the help

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jonyman23
jonyman23 - - 18 comments

I was wondering, does the new version include the second Skirmish pack?

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WhiteSnoop Author
WhiteSnoop - - 505 comments

Well I have 2 skirsmish dlc's. I have included them since almost the making of cheatsmod. I suppose I started supporting this in 2.0 and higher, not sure. Still figuring a way to make it easier for people to make use of cheatsmod with Sirhinkels missions.

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jonyman23
jonyman23 - - 18 comments

YEa I use Sirhinkels missions only because personally they are the best and that would be awesomeif I could use cheats mod with it

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Guest
Guest - - 698,412 comments

when i am trying to open a mission the game stops working

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WhiteSnoop Author
WhiteSnoop - - 505 comments

What does it say?
Do you have the latest update?

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Guest
Guest - - 698,412 comments

The mission stops loading somewhere in the middle.I pressed alt+ctrl+delete and it says 'not responding'.I have version 1.97.7

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WhiteSnoop Author
WhiteSnoop - - 505 comments

Try and update to the newest version. I think you are missing allot of files

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frivolousam
frivolousam - - 4 comments

"Exlude {mission} from 0.mi. so at the start of the file delete {mission and at the end of the file delete }

Now rename the 0.mi into mission (or whatever)
Copy an already existing cheat mod mission, copy that 0.mi
to the custom map folder.

copy side.mi (which basicly tells what units you can spawn)
to on folder above your custom mission.

Now if it does boot up and show you cheats (after mission restart) and spawned units are enemies: The mapper did a terrible job sticking to standards that Assault Squad is asking"

I tried something based on this but custum maps wouldnt load with changes, stuck at "parsing files"

Can you explain a bit better please? Like which 0.mi are you talking about? and/or what to do after deleting {mission} with that renamed to(whatever) file.

I understood where 0.mi and side.mi goes but anything else is a mystery atm :)

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Guest
Guest - - 698,412 comments

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frivolousam
frivolousam - - 4 comments

Made it work with a custom map.

Merged whole cheatmod into the custom mod excluding mod.info file.
Copied (include "../side.mi") text into 0.mi of custom mission. So file ended with:
(include "../side.mi")
}
Copied side.mi file from cheatmod(selected side.mi file among english campaign files cos I was to play with uk in the custom mission) custom map's 1-above folder.

Lastly copied a .lng file's content(same english deal as above) excluding {tags} text under cheatmod's localization folder(example: 01_eng-battleaxe.lng) and pasted/added it appropriately into custom maps appropriate file.

Not the best explanation but it worked :D

There would be more copy/pasting work with mods with multiple maps. This was a single map mod.

Thanks for the cheatmod =)

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WhiteSnoop Author
WhiteSnoop - - 505 comments

Well the newest cheats mod is somewhat easier
4.x.x will allow you to use only ONE include line.
in the /map/single/cheats there are ger/usa/uk/rus and jap.mi
You just make one include in your custom mission, pointing it at what country you like. The country mi file has cheats mod included. That should take it more easy for you.

For the LNG files, you dont really need them if you want cheats to work. They only serve the activation text you see if you activate one of the 3 cheats (also Country switching)

Anyhow, still good job finding this out ofcourse. You're one of the not many people who know how to do this :). Congratulations to you :)

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Brikkfist
Brikkfist - - 138 comments

I tried it but the game always crashes when it starts loading that map.

So I copied jap.mi from cheat mod to my custom map's 1 above folder (cause I play with the japs in that map), added the include into the mission's 0.mi file and I get this error:
Img198.imageshack.us

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Brikkfist
Brikkfist - - 138 comments

Actually, I got it working. I just merged cheatmod with my custom mission, copied my country's side.mi into the custom mission's one above folder, and added this line before the last "}" in the mission's 0.mi file: (include "/map/single/cheatsmod/jap.mi")

I finally got it working. Now I know how to use your mod with custom missions. WhiteSnoop, you're the best! :)

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frivolousam
frivolousam - - 4 comments

Well it's much easier now after this information, thanks :) I just copied ger.mi and cheat.mi 1-above folder of custom mission(playing as germany) and added (include "../ger.mi") to custom mission's 0.mi file and it worked :)

Tho all visuals,texts are not there but I still can use cheats/spawns since I know some of their locations in the side menu. Which file contains visuals/texts?

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frivolousam
frivolousam - - 4 comments

Heh, just copied interface folder from cheatmod, all ok :)

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WhiteSnoop Author
WhiteSnoop - - 505 comments

The visuals are new in 4.x.
When you activate godmode, a text message pops up just like the hint system. It will say:
CheatsMod:
Godmode Activated: Inf health bla bla.

The first release had godmode, when it was activated it overlayed a green screen. A red when it deactivated.
Other released had a voice that said what happend: "Godmode Enabled"
I didn't really like a voice after I heard it too much.

I decided to use the hint system thingie.
The down part of this is that I have to enable it for every mission.

But after all, you don't really need the confirming messages. Its really more for new users who don't exactly read readme's. If you are familiar with the cheats, you know what you get. So you don't really need confirmation texts

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dirtydixie
dirtydixie - - 5 comments

Hi Frivolousam, please, can you explain step by step on example how you do this (i have mod with that folders structure: Dnieper_river\ resource\ map\ single\ Dnieper_river\ Dnieper_river
i'm confused where should i put ger.mi and cheat.mi files,
also i copied whole "resource" folder content from CheatsMod to Dnieper_river\resource\... and added to Dnieper_river\ resource\ map\ single\ Dnieper_river\ Dnieper_river.mi (include "../ger.mi") before last }, but game crashed when parsing files.

Thanks

p.s.
i used blank space before names of folders, because forum not allowed longer words than 50 characters

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WhiteSnoop Author
WhiteSnoop - - 505 comments

To my knowlegde you have to activate both mods. (cheats and dnieper)
Then you just add one simple include line to map/single/dnieper_river/dnieper_river/0.mi
before the last } you just include ger.mi. Link it to map/single/cheatsmod/ger.mi (as there is the ger.mi located)

../ger.mi just stands for: go up another level (in this case from /dnieper1/dnieper2 to /dnieper1 and find the ger.mi file there.

As I said before, you can just do one include line
(include "/map/single/cheatsmod/ger.mi") into your custom 0.mi file!

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Guest
Guest - - 698,412 comments

ok so I downloaded it and tried to play didn't work then I moved the downloaded file into the mods folder and it didn't work what do I need to do????

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WhiteSnoop Author
WhiteSnoop - - 505 comments

You have to extract the downloaded file
Copy the extracted folder to mods.
Then you have to activate it ingame.

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spartan345
spartan345 - - 4 comments

Hey does this work for retail?

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WhiteSnoop Author
WhiteSnoop - - 505 comments

If you apply the latest patch: YES!
If you are running an old unpatched retail: NO!

I say this is for steam just because steam keeps his games up-to-date. Allot of people don't think about patches. I mean for assault squad, the patches bring you HD tanks and such!

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