Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Medieval II, you were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for you to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans.
This mod makes a couple minor aesthetic changes to the U.S. infantry and cavalry units.
Mod for 4 Kingdoms Extension America
This pack contains my latest update regarding US Infantry & Cavalry 3/01/2008
Horses : removed medieval texture on the back ; added an American saddle & Stirrup
U.S units : changed the original straight sword for a Cavalry Sabre
in order to change the Horse:
Create a NEW Textures folder in C:\Program Files\SEGA\Medieval II Total War\mods\americas\data\unit_models\mounts\heavy_horse
Pass the heavy_horse_spain & heavy_horse_normal.texture in
Add the 3 mount_heavy_horse_lod0 , 1 ,2 mesh in the heavy_horse folder
in order to add the Sabre instead of the straight (spanish) sword :
Just change the Textures & Mesh files in the folder from my Mod previously downloaded here :
Twcenter.net (latest with G.A Custer officer)
Twcenter.net (first release)