MechCommander is squad-based Real Time Tactical Combat game. Take command of Zulu company from the Federated Commonwealth's First Davion Guards and liberate the planet Port Arthur from the Clan Smoke Jaguar. The game's campaign progresses through 30 different missions. Each mission consists of a number of objectives. Each mech is piloted by a mechwarrior. The more missions and kills a particular pilot has, the more experienced and valuable he or she becomes. If a pilot gains enough experience, he or she will increase in rank. The four ranks from least to greatest are "green," "regular," "veteran," and "elite." MechCommander: Desperate Measures is an expansion pack that was released in 1999. Set immediately after the liberation of Port Arthur, the player once again assumes command of Zulu company in a campaign to liberate the desolate planet Cermak in the Periphery, taken by a renegade Smoke Jaguar Star Colonel for an unknown reason.

Post news Report RSS Alpha 1 v0.302 is live

Supreme Mech Commander Alpha 1 version 0.302 released on 8/29/2015.

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Welcome to the Supreme Mech Commander v0.302!

This release contains 4 new units, bringing the mod unit count up to 24. The 4 new units consist of: The Striker Light Tank, Schrek PPC Carrier, Harasser Missile Platform, and the Condor Heavy Hover Tank. You'll also notice some bug fixes and an adjustment to unit movement that more closely aligns to BattleTech values.

Supreme Mech Commander Alpha1 v0.302 [Full]


Added units:


3

Schrek PPC Carrier. Primarily added to provide long range fire power at tech 1.


Harasser

Harasser Missile Platform. Fast and cheap tech 1 hover tank. Excellent harasser and flanker.


2

Striker Light Tank. Early game tech 1 missile tank. Weapons are turret mounted making the Striker a great skirmisher and missile support unit.


4

Condor Heavy Hover Tank (Davion). Fast, well armored tech 1 hover tank. This tank excels at raiding duties and provides effective direct fire support.


Major bug fix:

The Partisan Heavy Tank had its targeting system reworked so now it can effectively engage air targets as well as grounds targets. It features a button that allows it to switch between the two modes.

-Air Targeting Mode-

6

-Ground Targeting Mode-

5



That's all for the highlights. The Mech and Vehicle movement speeds where also updated. Do let us know if you notice any bugs on our ModDB page.

Have fun with this build guys.

-Kamisama171

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UNSC_SCOUT
UNSC_SCOUT - - 384 comments

Very fun mod. Reminds me of MechCommander but on a large scale.

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Kamisama171 Author
Kamisama171 - - 92 comments

Yup that's the goal.

Reply Good karma+1 vote
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