Two years after Commander Shepard repelled invading Reapers bent on the destruction of organic life, a mysterious new enemy has emerged. On the fringes of known space, something is silently abducting entire human colonies. Now Shepard must work with Cerberus, a ruthless organization devoted to human survival at any cost, to stop the most terrifying threat mankind has ever faced.
This texture modification for Mass Effect 2 takes the Kestral Armor (found in the Aegis DLC pack) and gives it a much higher resolution texture (2048x2048 for each section of the armor). The original textures in Mass Effect 2 were decent, but were incredibly low detail, specifically in closeups. This mod (and others like it) aims to fix that. This mod requires Texmod to run, as Mass Effect 2 is not mod-friendly. Unfortunately, I cannot link it here but a quick google search and you can get it on Fileplanet. I hope you enjoy, and I will be releasing many more textures.
kestrel looks like ****, so...yeah
@Cinco
I assume you're referring to the design of the armor itself? I'm personally a big fan of it, but whatever floats your boat.
I like the bonuses the armor gives, but I don't like the helmet much, or some of the features of the other pieces of the armor.
"This mod requires Texmod to run, as Mass Effect 2 is not mod-friendly."
Evil DLCs.
I wish the game had a toolkit like Dragon Age, but no such luck unfortunately :(
Yeah, imagine an ENTIRE High Def pack release for Mass Effect, that'd be awesome.
It looks pretty good already I'd say, but throw in HD'ness to it?
I mean, at least for the first, have a Garrus face fix...can't believe it was never fixed. :P
I'm a bit confused as to what you mean by "Throw in HD'ness to it," mind elaborating?
And I do have a fix for Garrus's face in ME1; will upload shortly!
Great Work JeanLuc You make the game 10X better for those who can run it in HD lol...
Isn't there any way to get this armour without the DLC?