Manifold Garden (previously known as Relativity) is an exploration-puzzle game that imagines a universe with a different set of physical laws. Set in an Escher-esque world filled with secrets and mysteries, you utilize a unique gravity-manipulation mechanic to turn walls into floors. Learn to see the world through whole new perspectives as you navigate mindboggling architecture and solve seemingly impossible puzzles. Manifold Garden is being designed and developed by William Chyr, and is intended to be released on PC and PS4.

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Development Update - Catching Up and Infinite Loops

Development Update - Catching Up and Infinite Loops

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A long overdue update - reports from exhibiting the game at PAX East and Indy PopCon, as well as several new changes to the game: infinitely repeating...

PAX East and New Look!

PAX East and New Look!

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Pleased to announce that Relativity will be on exhibit at PAX East as part of the Indie MEGABOOTH. Plus, here's a whole new art style for the game!

Development Update - GDC Feedback

Development Update - GDC Feedback

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I attended GDC earlier this month, and got feedback from various game designers and developers. Here are some the insights and lessons I learned regarding...

Development Update - Demo at GDC, Gifs, Screenshots!

Development Update - Demo at GDC, Gifs, Screenshots!

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Spent this past week working like crazy to get a demo ready for GDC, and it's finally done. Here are some new gifs and screenshots from the latest build...

Development Update - Water Redirection

Development Update - Water Redirection

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After a rather unproductive week and lots of trial and error coding, I am finally getting somewhere with the water mechanics in Relativity. Here's a breakdown...

Development Update - Water Mechanics

Development Update - Water Mechanics

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Technical and design aspects of designing water mechanics for Relativity.

Early playthrough with Kotaku

Early playthrough with Kotaku

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Earlier this week on Monday, while in NYC for IndieCade East, I stopped by the Kotaku office and played through an early build of the game. Check it out...

Development Update - Portals & New Screenshots!

Development Update - Portals & New Screenshots!

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The last few days have been spent getting a playable demo ready to show off at IndieCade East. Here are some new gifs and screenshots from the latest...

Development Update - IndieCade East, Integrating Portals

Development Update - IndieCade East, Integrating Portals

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Relativity will be one of the games at a Show & Tell session at IndieCade later this week! Here are some of the last minute problems I'm dealing with...

Development Update - Smooth Portal Transition

Development Update - Smooth Portal Transition

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Finally figured out how to create a smooth transition while carrying an object through a portal. Here's how I did it.

Development Update - (Semi)Working Portals!

Development Update - (Semi)Working Portals!

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Relativity development update on getting the basic functionality of a portal system working.

Development Update - Saving system, keys, and bridge

Development Update - Saving system, keys, and bridge

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Updates on development of Relativity - the checkpoint/progress saving system is almost finished. Also, explanation of the design for the new keys, as...

First Post

First Post

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First time posting on IndieDB about Relativity. Sharing some of the latest images and providing an overview of the state of the game.