The game can be downloaded here > Sourceforge.net and to play on multi-player servers the same version number should be used (latest available version)
The game and its creation is completely community driven and an active and welcoming forum can be found here > Manicdigger.sourceforge.net
Anyone is welcome to download and play, and anyone with sufficient knowledge and capability is welcome to offer input on how to go about improving the game. The source code is freely available to those that can dabble in such things, and I'm sure the creator of Manic Digger would welcome pro-active input.
There have been requests and rumors and here it finally is: Manic Digger 2015-08-22
As usual quite a lot has changed since the last release.
This mostly is a bugfix release but also introduces some features long requested by the community.
This certainly is one of the features asked for the most by the players.
While it might seem simple it required quite some changes in how time is handled by the game. I won't bore you with the technical details.
Changing the time of day is done using a server command. It requires the privilege time. The easiest way to try this is entering the command on the server console.
You can directly set the game time by entering the following command where you replace 1685339925 with an actual value.
Format is described below
/time set [time]
Another possibility is adding (you can also add negative amounts) time to the current time. This can be achieved by entering the following (replace 1685339925 with an actual value).
Format is described below
/time add [time]
As a nice bonus you can also modify the speed of time. Simply enter the following (replace [speed] with an actual value).
Speed can be any integer.
/time speed [speed]
Time is given in the following format: (-)(d.)hh:mm:ss
d : days (0 to 10675199) [optional]
hh : hours (0 to 23)
mm : minutes (0 to 59)
ss : seconds (0 to 59) [optional]
Further explanation can be found here and here.
And here is an example of the simplest usage. Asking what time it is.
Please note that the server will also return the current time when entering an invalid command or you do not have the necessary privilege!
/time
Manic Digger now requires .NET 3.5 to start. In fact, this requirement has already been here in the last release but has not been enforced.
As .NET 3.5 is out now for quite a while and supported on all major operating systems by either the official runtime or the one supplied by the Mono project this should not cause any real trouble.
Several bugs occured in the last release that could be really annoying. Good news is we've taken care of those.
So here's a list of the most important bugs fixed in this release.
I guess almost everyone has had the "pleasure" of hearing that lovely sound repeating forever when entering free move mode. This has been taken care of accordingly.
This certainly was something that could get annoying easily if you wanted to send your friends that one special link...
Maybe you never encountered this one but it really was a nasty one for me. Good thing we finally got around to fix it.
The introduction of the new terrain renderer in the last release brought massive improvements in terms of code readability but also some graphical glitches.
Most of these have been fixed. A few are still remaining and will be fixed later on.
You can find the full changelog for this version here.
In case you should need help or have questions, here's some places to look for help.
It's been a long time since the last update. There has a lot of work been done to make this game better and so today we present you a number of cool new...
Sorry its been so long for any kind of update here: The versions currently downloadable here may be removed soon, BUT there are now ongoing 'nightly...
In an attempt to move the project onward, I held a contest to find a suitable replacement for the current textures.
This is the installer version of Manic Digger. Recommended for normal users. Windows only installer.
Manic Digger Binary version. Recommended when you plan to host a server or prefer a .zip file instead of an installer.
Source code of Manic Digger. Supplied as a VS2010 project. Open either with Visual Studio or MonoDevelop. Any other IDE supporting the format should work...
This is the installer version of Manic Digger. Recommended for normal users. Windows only installer.
Manic Digger Binary version. Recommended when you plan to host a server or prefer a .zip file instead of an installer.
Source code of Manic Digger. Supplied as a VS2008 project. Open either with Visual Studio or MonoDevelop. Any other IDE supporting the format should work...
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This game is the best! I got this yesterday and i already made a lot of stuff! I love this game and i hope it gets a lot of new things added in newer updates. I wish you luck on the game!
Oh and btw are you going to add signs(with editable text) to the game?
oh i'm sorry this was me but i forgot to login here's the comment again:
"This game is the best! I got this yesterday and i already made a lot of stuff! I love this game and i hope it gets a lot of new things added in newer updates. I wish you luck on the game! Oh and btw are you going to add signs(with editable text) to the game?"
I'm glad you like it.
Signs are indeed a work-in-progress thing. For now there's a simple mod for it but the base for more has been done as you can see here:
Mdgallery.strangebutfunny.net
I can't use your installation file it just appears as an unknown file on my desktop why is it doing that?
Displayed as an unknown file? That should not be the case.
What system do you use?
Could you try downloading the installer from here?
Github.com
If this works, please tell me so I can fix the corrupted file.
work more on survival type gameplay and crafting. imo thats where minecraft is failing. not enough to actually do besides build...
Thanks for the feedback.
Yes, the game is mainly crative right now. Crafting is possible, it's just a bit different. There's also a War Mod that changes the game into an FPS.
Mobs and other survival features are currently WIP.
Updated downloads to newest version as of now.
I uploaded the latest versions of the source and Windows version as of today (November 6, 2011). So you should be good to go to download the latest from here now.
Update game please!