Malfunction is a universe full of mystery and the unknown. Though one thing that lurks around this universe is what most fear; the Plague. The Plague is a fierce virus that consumes anything in it's path until it is stopped. The Malfunction series is built around this dilemma.

Post news Report RSS Malfunction Surprise Update!

Another update has arrived that adds more content and a little tease for something upcoming!

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Update 7/13/16:

Hello everyone! Lately I have been working on a MASSIVE update for Malfunction, and it is available right now! But let's talk about what exactly this update includes!

First off, the biggest part of the update is that I have added grass/tree's/flowers/foilage/etc throughout the story of Malfuction!

Let's see some examples:

CS14


CS15


CS16


Second, I have greatly improved the HUD/Inventory System! For the HUD, you are now able to see what key changes which mode, which I'm sure will help ALL of you out.

Some examples:

sample sample1


sample2


So that is pretty much the BIG stuff for this update. Here is the full list of changes;

-Added grass, tree's, flowers, foilage, etc throughout the entire Malfunction story! (This will give the game more color!)
-Added a new introduction to the game! This introduction uses lots of music so prepare to have fun!
-Added an aiming cursor for when you are using certain weapons
-Added a new title design to the loading screen
-Added the abillity to craft ANY items regardless what character you are playing as
-Added the abillity to set your partner to follow/standby through the Inventory Menu
-Added a feature that will increase your supply pickup amount by 2X after fully upgrading each character

-Fixed the loading screen (the animation wasn't fully finished)

-Changed the Inventory System (all materials/character upgrades are on the same menu)
-Changed the Upgrade System (You can now upgrade ALL characters on the same menu)
-Changed the HUD for Dwenguil (You can now see all the modes and what keys you press to switch to it)
-Changed the Help menu's (They are more organized)
-Changed the Options menu (The updates/reporting has now been moved to the options menu)

-Removed the 'Instant Switch' feature from the Upgrade System
-Removed the 'Add all journal notes' button in the Journal Menu
-Removed the 'Save items' button from the Pause Menu
-Removed the HUD in CH5 telling you what state your partner was in
-Removed some un-used sprites/sounds/music to save memory

Even though it may not sound like much, believe it or not, I have something HUGE coming next month. Just to give you a little tease, this update will include a NEW gamemode, with new enemies, as well a new playable character.

So that is it for now! Download the update and have yourselves a good day!

Malfunction V-8.0 (Surprise Update!)




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