Machinations is a real-time strategy game where you manage and direct swarms of ships to take over and destroy your enemies. Plan your attacks carefully to gain the the most tactically advantageous Nodes (space-stations which build and house your fleet). Upgrade your Nodes with defensive lasers or build shipyards to augment your fleet. Capture super-weapons to cut swathes through your enemies' fleet. Play against up to three AI players in frantic, randomised melees matches. Or complete the Campaign mode to help Admiral Sudo (your robotic commander) reclaim his lost empire.

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The 2012 AVCon was Graham Games’ first time attending, and we are definitely looking forward to returning in the future.

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The 2012 AVCon was Graham Games’ first time attending, and we are definitely looking forward to returning in the future.

It was great to connect with local Adelaide developers and the few who like us made the trip from interstate. They were really welcoming and, having never been to AVCon before, the spectrum of platforms, game types and concepts was truly surprising. The only thing better than the developers was the participants. They quite willing to sit down at the game with only the verbal tutorial and get stuck in. The feedback we got will help us improve several aspects of the game but it also helped convince us we were ready for public beta and gave us confidence in things like our controls.

All in all, we left having had an awesome time and feeling creatively re-energised.

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