LSD Revamped is a remake of the cult-classic Playstation game LSD: Dream Emulator. It is currently in an alpha state, meaning that I've released it to the community in order to help fix all the bugs!

The next update is scheduled for: MID MARCH
You can find the game in it's current state at the website, where you can also download the latest build.

My aim with the remake is to allow more people to experience the original game, and hence until beta I am going to be recreating the original game.
After everyone's happy that it has everything the original game has (plus a little bit extra, with mod support), then I'll move into beta and begin polishing and adding new content such as expansion packs, and fan favourite community maps, texture packs, and audio packs, made with the soon-to-be-released SDK.

The project started in October 2011 because I wanted to work on something and I had been watching AzuriteReaction play the original game. I didn't know much about game development at this point, and I knew nothing about the Unity3D game engine.

I have worked on the game in my spare time since then, occasionally taking large breaks from development. That's why it's taken so long!

Now that the public alpha is out, my job is collating player feedback to improve the game, fixing bugs, and adding new content.

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Lsdrevamped.net
You'll need to redownload the game for the update to work, but you won't need to do this in subsequent updates. This update features an auto-update system that actually works!

Changelog

  • Completely reworked UI
  • Input profiles can now be made in the controls portion of the settings menu
  • Control options for modern FPS controls
  • A button that deletes saved game data
  • More music
  • Names added to credits
  • New credits
  • Pause menu in-game
  • Text dreams made less frequent
  • Random dream selection made more random
  • Auto update system added
  • Various changes to support Linux
  • Various minor bugfixes

Known issues

  • Applying volume settings in game does not change the volume until a new scene is loaded
  • Map loading crash may still occur
  • Deleting savegame data does not clear the graph until a new scene is loaded
RSS Files
Alpha Build 55 (Linux)

Alpha Build 55 (Linux)

Full Version 1 comment

Released on 28/2/15. Changelog can be found on my blog.

Alpha Build 55 (Windows)

Alpha Build 55 (Windows)

Full Version

Released on 28/2/15. Changelog can be found on my blog.

LSD: Revamped Alpha 1.0.0.0

LSD: Revamped Alpha 1.0.0.0

Full Version

The initial alpha build of LSD: Revamped. There are bugs in this version, so please report them if you find them!

Comments
JCDenton2000
JCDenton2000

Is this still being worked on?
I've wanted to play LSD dream emulator on a modern PC for a while since I heard about it as it's pretty interesting, and thought I saw somewhere that you said something about this being dead...

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Guest
Guest

how do I play this game. I download it but for some reason it saids win build and when I open it is folder of a levels and development. Do i need to download something other than win build. PS MAC BOOK AIR

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Sn0peK
Sn0peK

Win Build means Windows Build, if you have a Windows license you can have both Windows and Mac OS on your Macbook Air.

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Guest
Guest

wow this game again. i had totally forgot about this game for about 4 years until i saw this.

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Guest
Guest

Sometimes when I teleport too quickly the screen will change color like normal while teleporting, but then it just stays that color and no world loads but I still hear the music. Yah so if you could fix it that would be great so I don't have to continuously force quit the game and load it back up.

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Figglewatts Creator
Figglewatts

This is a known issue. I think I know where the problem is, so I'll fix it ASAP.

Reply Good karma+2 votes
Guest
Guest

this game is so awesome

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Vladiskov
Vladiskov

no just lol, its a epic lol...

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LSD Revamped
Platforms
Windows, Linux
Creator
Figglewatts
Engine
Unity
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Style
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Adventure
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Abstract
Players
Single Player
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Indie
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Latest tweets from @figglewatts

I mean there's gotta be like nearly 1000 Pokemon now, how can anyone keep that all in your head... Gotta remember 'em all?

Feb 27 2019

Honestly just wish they'd make more games in the style/gameplay of Gen I to IV, and stop making new Pokemon. You do… T.co

Feb 27 2019

Pokemon looks so generic now... Just looks uninteresting and uninspired -- where's the character that was in all th… T.co

Feb 27 2019

Oh boy, hope I win favourite tweeter 2020 T.co

Feb 13 2019

I think I'm getting pretty close to replicating the LSD Dream Emulator aesthetic... T.co

Jan 27 2019

Been making a tonne of changes to LSDR. Here's a sample! T.co

Jan 27 2019

Decided to try out JetBrains Rider for my Unity development due to Visual Studio slowness. Enjoying it so far!

Jan 19 2019

RT @ForkParker: Massive AAA games being 50% off two months after launch is my 2018 Game of the Year.

Dec 22 2018

If anyone's interested in playing my Ludum Dare entry it's up on itch, let me know what you think! :) #LDJAM Figglewatts.itch.io

Dec 3 2018

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