Loria is a homage to classics from golden era of strategy games, with modern spin on controls and user experience.

Game introduces not just RTS elements but also RPG elements such as: hero units, collecting items and quest driven missions offers for a more interesting take on the RTS genre.

Goal of Loria is to take the best concepts from the classics and create a modern user-experience, intelligent AI, smooth controls, pleasing aesthetic and to add interesting content.

Loria was made with passion and love of the RTS genre, that has given us so many hours of fun.
Hopefully we have managed to recreate the experience and fun.

Loria features:

  • 2 playable races
  • 2 campaigns with 8 missions each ( 16 missions in summary )
  • Entertaining story
  • Dozens of units, buildings and upgrades
  • 6 unique heroes
  • Levelable heroes with backpack
  • Veteran units
  • Skirmish games

About Multiplayer:

Multiplayer was not planned in Loria at all and is not implemented in game at this point. However due to lot of requests to include multiplayer, we started to work on the feature. Stay tuned for more news about this!

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The next step

We have just reached the next major milestone in Loria’s development. Since being greenlighted on Steam, we have been working hard polishing core features and adding more content. Now, we extend our arms to the community to finish Loria in the way that we feel it deserves. We have just gone live with our crowdfunding campaign on Indiegogo and hope that your will aid us in completing the game, whilst grabbing yourself a copy.

Head over to our Indiegogo campaign here

Our new trailer

Our new and improved trailer, which we worked hard to complete with our talented network of music producers and voice actor(s).

Our new (gorgeous) logo

Loria's new logo

We felt that our old logo needed a little polishing up, whilst retaining the same style. I would say that we managed alright – but I guess I am a little biased... ;)

Follow Loria’s development

Make sure to stay up-to-date with Loria’s development by tuning in to our different platforms:

Until next time!

// The Loria team

Steam Greenlight and demo mission

Steam Greenlight and demo mission


A great start to 2017! We are now on Steam Greenlight and have released a demo mission for you to try.

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Loria - Demo

Loria - Demo


Our first official demo mission is here, download it, play it, loose and then play it again and again until you win! Enjoy and be sure to give us feedback...

Loria - Alpha test

Loria - Alpha test


This is a sample mission that was used for testing & debugging issues. It is very basic and does not have any objectives, just run around and slash things...


Love those pixels! :D
All the best with the Indiegogo crowdfunding project!

Reply Good karma Bad karma+3 votes

Thanks :) Though loria is already out :) you can find it on steam

Reply Good karma Bad karma+2 votes

with better graphics or pixel graphics style, this game could be a full success

Reply Good karma Bad karma+4 votes
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Loria: Rage of Chaos
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Latest tweets from @loriagame

RT @LiquidationGame: Another very rough and old concept for one of our first monsters. ✨Discord: Discord.com ✨Steam:… T.co

Sep 22 2020

RT @LiquidationGame: Ghalgor Voice Over preview. ✨Discord: Discord.com ✨Steam: Store.steampowered.com #gamedev #indiedevT.co

Sep 22 2020

RT @LiquidationGame: We are happy to announce that Mylo Reid @VoMylo will be voicing Lord Antonius in Liquidation. Thanks for bringing… T.co

Sep 18 2020

RT @LiquidationGame: [Character Reveal] Concept Art for our main character General Azura Reyquinal. #gamedev #indiedev #indiegamedevT.co

Sep 18 2020

RT @LiquidationGame: Twilight Queen Shira Ailwing (Outfit 3) model preview. [Work in Progress] 🛠️ #gamedev #indiedev #indiegameT.co

Sep 11 2020

RT @LiquidationGame: An animation test for one of our interactable treasure chests. Just the Zelda open chest sound is missing. 😂 [Work… T.co

Sep 7 2020

RT @LiquidationGame: We’re looking for a voice actor to voice our dwarven leader High Commander Dolvur. Details here:… T.co

Sep 6 2020

RT @LiquidationGame: Our audio engineer is currently working on some voice lines and we have started to implement them in our dialogue s… T.co

Sep 5 2020

RT @LiquidationGame: A small snow shader experiment which allows the snow to react to the characters movement. #gamedev #indiedevT.co

Sep 5 2020

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