We aim to create a fun little game which is playable either in your 10 minutes break or as long as you can stand against the guards in an Arcade like Scoreboard Competition.
There also will be some "Puzzle"- and Adventure- Levels in which Guards and Loot are not spawned randomly as they are in the Arcade Mode.
This Mode will also contain primary goals the player has to achieve in a certain amount of time to get a maximum Score, offering some more competitive gameplay.
Loot It! Will also come for Android and Linux!
Hello my friends!
I actually wanted to post this on Sept. 3rd side by side with the two downloads but then felt a little tired and forgot to submit it, so here is some additional information regarding our alpha and the promised Android version:
As you might have noticed the game still doesn't feel very professional at all. This is a result from the fact that we ourselves aren't very professional. To fix this we will do some retrofitting in our code, what will be especially essential for the Mobile version of the Game.
Regarding the mobile version there are some things I haven't explained yet I think, the foremost being why you cannot download it yet. The answer to this is simply that we haven't done much performance optimization yet, with the result being that it is hell of a yanky experience to play on a regular android Phone with Android Version 2.1 (API Level 6 “Eclair”). There is no chance to play it with a phone on a lower API level btw...
I'll upload our current Android Built some time between today and tomorrow. Please keep in mind that it is technically optimized for The Sony Xperia Play!, but there are touch controls and stuff... On the Graphics side it isn't very optimized at all so as already mentioned above it might be a bit yanky... Also there is a chance that the mobile version of the game will differ greatly from the original version and be more arcade like.
Another important point is that even though we DO have an iOS5 Licence to port it to the...
we cannot do this for you because of 2 reasons:
That brings me to a question for all you Mac users out there: Is it even possible to play Loot It! on your system so far? Please give us as much feedback as possible so we can do some optimizing. Also you might have noticed that I don't have any idea how to actually start the game on OSX so please feel free to correct me if the guide provided isn't helpful at all and you figure out how to really do it. The Linux Version of the game will be ready to download for all of you as soon as we get our hands on Unity4 (yaay, and sorry to keep you waiting guys, it's technically not our fault ;) )
Back to topic. Should you have any suggestions, questions, or bugs you want to tell us about, let us know. You can message us via Twitter...
@Salynrad
@FridgeEater
...write some private messages or comments here on IndieDB
or send me an email. (You should be able to get my email address via my IndieDB profile I think...)
We might also set up a forum or something like that for general discussion as we now have 65 watchers but I'm not sure about this yet. If you want a forum for easier communication let us know.
Now for the...
Segment:
I'll also replace the current downloadable versions on IndieDB with a new hotfix, platform dependend Code and slight improvements, to keep the downloads Area from getting crowded. You'll recieve a nice "Envelope Icon" in your Main Menu notifying you that the download is ready. Also I'll post the info here.
(I should really get a new Newspost Preview image... The current one is pretty sucky I think)
That's all for now, have a nice day, and I'll see you around!
Some new Informations about the Loot It Alpha, when it will be released and what it will include - You can help us making this decision
Salynrad talks about his thoughts on Loot It!'s Level Design and how to improve the replayability of the game
Read all about the upcoming Loot It! Alpha, the Android version of the game and what happened with the project in the last 8 months! Also: You will be...
We just updated the Sneak Peek and adjusted it a little bit to celebrate Halloween with you!
This is the Android Version of the Loot It! Alpha. It might be a little bit yanky as we haven't done that much optimizations but it would help to get...
WE'VE JUST UPDATED THIS VERSION WITH SOME MINOR FIXES AND IMPROVEMENTS! This is the First new Alpha build for Loot It! A Standalone in a .zip. Just Unpack...
WE'VE JUST UPDATED THIS VERSION WITH SOME MINOR FIXES AND IMPROVEMENTS! This is the First new Alpha build for Loot It! A Standalone in a .zip. Just Unpack...
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Nice game. I will track now. :)
Very interesting indeed.
Interesting like in "Oh god, Oh god We're all going to die" or more some kind of "Capable of holding someones attention" XD?
I've tried it now and i believe it's definitely capable of holding someone's attention. I think the concept is good and i really liked the look and feel of the alpha. For something you're doing on your spare time it's quite good.
You should keep on working and don't be afraid to test crazy and even unpopular ideas on it.
Atmosfere is a big deal on this type of games, make sure you get that right with the music and the sound effects.
Take your time, you don't need to rush things, you just need to do them right.
Good luck and keep up the good work.
PS: so yeah, that's what i mean with "very interesting indeed" hehe
Thank you for your feedback, we plan to do some experimental stuff in the upcoming weeks, involving networking and more procedural Stuff, some of which I think haven't been around before : 3
so I just hope we'll get around to code that stuff...
This looks fantastic, the graphics in a way look very reminiscent of Borderlands, one of my favourites. Tracking
Thank you, I was shooting in the direction of some mixup style between the black lineart comic - style textures in Borderlands and Legend of Zelda - Wind Waker. Altogether it is far more simplistic than both of that styles but I think it suits the character design best.
When do you think the game would be available for download? I'm eager to play.
Currently we are aiming to bring you a playable Alpha build with 2 Levels of which one is the Tutorial around the end of August but that depends solely on how much work I'll have to do for Studies in the next weeks. The basic Level Design is nearly finished though.
@Salynrad Will this be a free game and if ot how much do you expect to price it? Plus will there be a multiplayer component?
as I've seen that the comment I made to this from November got a few Upvotes I decided to Update this. In Fact you will be able to get Loot It! for Free. Completele and so on. We might, however create an additional commercial version of the Game when we get a Unity PRO Licence. This one will most likely have more content and additional gameplay features we weren't able to implement in the Past.
We do plan to earn money with this game, primary to be able to bring you more content. As we haven't yet discussed this issue internally I'm not able to say exactly how much it will cost but in my opinion the price would be between 4 and 16 €. We will of course also give you a Demo, which MAY Include the whole Arcade mode but only a small part of the Story mode. And we may add "Cosmetical DLC" which won't bring you any advantages but for example a fancy new outfit.
As mentioned above the future of the project depends on the size of our Community, and on the amount of money and time we're able to re invest into the game.
Currently we do have multiple Multiplayer Modes vaguely designed and I personally plan adding them, but at the moment it is beyond our powers to add it, but be ensured, we're currently researching and brainstorming how we could implement multiplayer components (both cooperative and competitive)
We'll write a news article about this, featuring more information and backgrounds soon