Lone Wolf: A Post Apocalyptic Beat-Em Up Role Playing Game. This action/adventure game lets a player use martial arts skills, weapons, and turn into a werewolf to fight their way through a world set in the aftermath of post nuclear devastation.

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Finally started on Death moves for the characters, the first of being exploding body parts! When you execute certain special moves with the characters or use a particular weapon, the opponents will explode into a bunch of gibs. This new addition, of course caused a performance hit which made me to go in and optimize the game further leading to almost double the performance of the game!

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The newest alpha build 0.3.6 is ready for download! Log in to your Play-Em account and download the latest version!

The following changes were made:

Exploding body parts! Can be executed on the death of an opponent with certain special moves and weapons for characters, experiment to see if you can find them!

Blood pools on the ground when blood hits the ground.

Changed the button combo to change into the Wolf to while holding down Block, press Punch and Kick together

Made many of the characters movement and attack animations faster for quicker combat and smoother movement

Fixed many, many bugs, including grabbing bugs (which now grabbing and throwing should be pretty much concluded, might still be some minor ones related to specific characters) and optimized the game overall to be much much faster giving almost double the framerate. Still need to fix some hiccups, but overall plays much smoother.

Updated the user manual and game to change the weapon names to more generic names or game specific names.

Finally started on Death moves for the characters, the first of being exploding body parts! When you execute certain special moves with the characters or use a particular weapon, the opponents will explode into a bunch of gibs. This new addition, of course caused a performance hit which made me to go in and optimize the game further leading to almost double the performance of the game! So everyone should see a benefit in overall performance although there are still some hiccups to work out, it is running much smoother. I'm also dabbling with the lighting a bit, so you may see some changes in the lighting over the next few builds as I optimize and work on that as well while putting in some more death moves. Once I am finished with the death moves, I'll work on the Stealthy AI and stealing, finishing up the lighting, day/night, and weather. Enjoy this release, it is a big one so start from a new game and please give feedback! Get the game today, pre-order or donate at Lonewolfgame.com or at Play-em.com, feedback is welcome, more features coming soon!

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