A technical demonstration of realistic liquid simulation for Minecraft, Liquid Cubed is a WIP project where you can build dams, pump water, drain lakes, and otherwise experiment with the liquid system within the building area. ------- The algorithm used for the liquid simulation was developed over two years by in a modified version of Infiniminer. After Minecraft's wild success, we thought it was about time we built a standalone "proof-of-concept" in the hope that the algorithm could be integrated within Minecraft, but unfortunately more work will have to be done before this can become a reality.

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[NOTED] Suggestion:Redstone-like thing and something else... (Games : Liquid Cubed : Forum : Bugs and Suggestions : [NOTED] Suggestion:Redstone-like thing and something else...) Locked
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Feb 7 2011 Anchor

I can't type much because I got to go to bed, but I'm suggesting the following:
Redstone-Whoever plays minecraft knows what this is. No need to go advanced with torches and stuff, just make it conduct power.
Water sensors-Something that literally senses water and creates redstone power when so
Finally, make pipes invert with redstone.
These three would allow us to make floodgates, wich would be very usefull if you ask me.

[ZanMgt]Aaron
[ZanMgt]Aaron Creative Director
Feb 13 2011 Anchor

I'll add "Redstone"/wiring to the "fun feature" list... it'd probably be a part of "more blocks".

Thanks for the input!

Feb 14 2011 Anchor

Thank you!
I just felt that floodgates were missing when I created a dam and the water kept flooding.

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