Based in Netherlands
Early Access June 24 2020
Free - itch.io
Levis Umbra is an Action Stealth Game. Infiltrate an underground facility and avoid the machines at all cost. Find a way to go unnoticed as you penetrate deep into the core, armed only with a hacking device and your wit.
This is a 7 weeks student project, made by a team of second year students from Breda University, working remotely from over six different countries. It's the combined result of the effort from Design & Production, Visual Art and Programming students, working together for the first time!
- Classic combat-less Stealth Experience.
- Immersive Gameplay Elements.
- Hack the environment to open new paths and distract your enemies.
- Listen to an Original Dynamic Soundtrack that changes with the intensity of the action.
- Voiced by professional actors.
- Up to 30 minutes of stealth gameplay.
- Inspired by Deus Ex, Splinter Cell and Dishonored
There are currently no trailers available for Levis Umbra. Check back later for more or contact us for specific requests!
Logo & Icon
Team Umbra allows for the contents of Levis Umbra to be published through video broadcasting services for any commercial or non-commercial purposes. Monetization of videos created containing assets from Levis Umbra is legally & explicitly allowed by Team Umbra. This permission can be found in writing at https://www.moddb.com/games/levis-umbra/presskit.
Get the game for free! teamumbra.itch.io/levis-umbra.
About Team Umbra
A team of second year students from Breda University, working remotely from over six different countries. We have been tasked to make a game in 21 days, with a combined effort from Design & Production, Visual Art and Programming students, working together for the first time!
More information on Team Umbra, our logo & relevant media are available here.
Levis Umbra Credits
Riccardo Di Giovanni
Producer / Game Design / Sound Design / Lighting
Level Design / VFX
Demian De Vries
Level Design / Lead / Props
Yuho van Elsäcker
Lead Artist / Animation / Rigging
Tools / Lead Programmer
Tim van den Bosch